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DamTypeNephthysSingularityDischarge Creation date: 2013-01-19 23:06 Last change: $Id$ Copyright © 2013, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.
Core.Object
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+-- Engine.Actor
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+-- Engine.DamageType
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+-- UnrealGame.VehicleDamageType
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+-- WVHoverTankV3.DamTypeNephthysSingularityDischarge
DamTypeNephthysGravityVortexDischarge, DamTypeNephthysLightningTurret
| Variables Summary |
|---|
| Inherited Variables from UnrealGame.VehicleDamageType |
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| VehicleClass |
| Functions Summary |
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| Inherited Functions from Engine.DamageType |
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| DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
| Defaultproperties |
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defaultproperties
{
DeathString = "%o was struck by %k's singularity discharge."
MaleSuicide = "%o had an electrifying experience."
FemaleSuicide = "%o had an electrifying experience."
VehicleClass = class'NephthysTank'
DamageOverlayMaterial = Material'XGameShaders.PlayerShaders.LightningHit'
DamageOverlayTime = 0.9
GibPerterbation = 0.25
VehicleDamageScaling = 0.85
bDetonatesGoop = true
bCauseConvulsions = true
bDelayedDamage = true
}
|
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