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DamTypeNephthysSingularityDischarge Creation date: 2013-01-19 23:06 Last change: $Id$ Copyright © 2013, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.
Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.VehicleDamageType | +-- WVHoverTankV3.DamTypeNephthysSingularityDischarge
DamTypeNephthysGravityVortexDischarge, DamTypeNephthysLightningTurret
Variables Summary |
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Inherited Variables from UnrealGame.VehicleDamageType |
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VehicleClass |
Functions Summary |
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Inherited Functions from Engine.DamageType |
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DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
Defaultproperties |
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defaultproperties { DeathString = "%o was struck by %k's singularity discharge." MaleSuicide = "%o had an electrifying experience." FemaleSuicide = "%o had an electrifying experience." VehicleClass = class'NephthysTank' DamageOverlayMaterial = Material'XGameShaders.PlayerShaders.LightningHit' DamageOverlayTime = 0.9 GibPerterbation = 0.25 VehicleDamageScaling = 0.85 bDetonatesGoop = true bCauseConvulsions = true bDelayedDamage = true } |
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