- Extends
- VehicleProxyDamageType
- Modifiers
- abstract
DamTypeOdinLinkBeam
Creation date: 2012-10-24 18:45
Last change: $Id$
Copyright © 2012, Wormbo
Website: http://www.koehler-homepage.de/Wormbo/
Feel free to reuse this code. Send me a note if you found it helpful or want
to report bugs/provide improvements.
Core.Object
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+-- Engine.Actor
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+-- Engine.DamageType
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+-- UnrealGame.VehicleDamageType
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+-- WVHoverTankV3.VehicleProxyDamageType
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+-- WVHoverTankV3.DamTypeOdinLinkBeam
defaultproperties
{
MessageSourceDamageType = class'DamTypeLinkShaft'
VehicleClass = class'OdinLinkTurretPawn'
bDetonatesGoop=true
bCausesBlood=false
bLeaveBodyEffect=true
bSkeletize=true
}
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Creation time: Do 14.8.2014 09:58:03.276 - Created with
UnCodeX