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WVHoverTankV3.FlameJumpProjectile

Extends
FlamerProjectile

NewClass Creation date: 2012-10-15 17:35 Last change: $Id$ Copyright © 2012, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- WVHoverTankV3.FlamerProjectile
         |   
         +-- WVHoverTankV3.FlameJumpProjectile

Variables Summary
Inherited Variables from WVHoverTankV3.FlamerProjectile
AddVelocityScale, AlreadyDamaged, bResizing, HeightRatio, StartSize, TargetSize, TargetSizeTime
Inherited Variables from Engine.Projectile
bNoFX, bReadyToSplash, bScriptPostRender, bSpecialCalcView, bSwitchToZeroCollision, Damage, DamageRadius, ExplosionDecal, ExploWallOut, HurtWall, ImpactSound, InstigatorController, LastTouched, MaxEffectDistance, MaxSpeed, MomentumTransfer, MyDamageType, SpawnSound, Speed, TossZ, ZeroCollider

Functions Summary
Inherited Functions from WVHoverTankV3.FlamerProjectile
CanSplash, GetRange, HitWall, PostBeginPlay, ProcessTouch, Tick, Touch
Inherited Functions from Engine.Projectile
BlowUp, CanSplash, CheckMaxEffectDistance, ClientSideTouch, DelayedHurtRadius, EncroachingOn, Explode, GetRange, HitWall, HurtRadius, IsStationary, PostBeginPlay, PostRender2D, ProcessTouch, RandSpin, Reset, SpecialCalcView, Touch


Defaultproperties

defaultproperties
{
	LifeSpan = 1.0


	SoundVolume = 32
	SoundRadius = 300.0


	LightRadius     = 25.0
	LightBrightness = 40.0


	StartSize        =  20.0
	TargetSize       = 100.0
	HeightRatio      =   0.75
	Acceleration     = (Z=0)
	AddVelocityScale = 0.8


	Damage           =   45.0
	DamageRadius     =  100.0
	MomentumTransfer = 1000.0


	Speed = 800.0
}



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Creation time: Do 14.8.2014 09:58:06.100 - Created with UnCodeX