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NewClass Creation date: 2012-10-15 17:35 Last change: $Id$ Copyright © 2012, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.
Core.Object
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+-- Engine.Actor
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+-- Engine.Projectile
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+-- WVHoverTankV3.FlamerProjectile
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+-- WVHoverTankV3.FlameJumpProjectile
| Variables Summary |
|---|
| Inherited Variables from WVHoverTankV3.FlamerProjectile |
|---|
| AddVelocityScale, AlreadyDamaged, bResizing, HeightRatio, StartSize, TargetSize, TargetSizeTime |
| Functions Summary |
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| Inherited Functions from WVHoverTankV3.FlamerProjectile |
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| CanSplash, GetRange, HitWall, PostBeginPlay, ProcessTouch, Tick, Touch |
| Inherited Functions from Engine.Projectile |
|---|
| BlowUp, CanSplash, CheckMaxEffectDistance, ClientSideTouch, DelayedHurtRadius, EncroachingOn, Explode, GetRange, HitWall, HurtRadius, IsStationary, PostBeginPlay, PostRender2D, ProcessTouch, RandSpin, Reset, SpecialCalcView, Touch |
| Defaultproperties |
|---|
defaultproperties
{
LifeSpan = 1.0
SoundVolume = 32
SoundRadius = 300.0
LightRadius = 25.0
LightBrightness = 40.0
StartSize = 20.0
TargetSize = 100.0
HeightRatio = 0.75
Acceleration = (Z=0)
AddVelocityScale = 0.8
Damage = 45.0
DamageRadius = 100.0
MomentumTransfer = 1000.0
Speed = 800.0
}
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| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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