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WVHoverTankV3.NekomataExplosionEffect

Extends
ONSVehDeathHoverTank

NekomataExplosionEffect Creation date: 2013-01-12 22:46 Last change: $Id$ Copyright © 2013, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- Onslaught.ONSVehDeathHoverTank
         |   
         +-- WVHoverTankV3.NekomataExplosionEffect

Variables Summary
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors

Functions Summary
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials


Defaultproperties

defaultproperties
{
	Begin Object Class=MeshEmitter Name=MeshEmitter43
		StaticMesh=NekomataTankTurretSM
		RespawnDeadParticles=False
		SpinParticles=True
		AutomaticInitialSpawning=False
		Acceleration=(Z=-800.000000)
		MaxParticles=1
		DetailMode=DM_High
		StartLocationOffset=(X=-30.000000,Z=40.000000)
		UseRotationFrom=PTRS_Actor
		SpinCCWorCW=(Y=0.000000)
		SpinsPerSecondRange=(Y=(Min=0.500000,Max=1.000000))
		InitialParticlesPerSecond=5000.000000
		LifetimeRange=(Min=1.500000,Max=2.000000)
		StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=1100.000000,Max=1500.000000))
		Name="MeshEmitter43"
	End Object
	Emitters(5)=MeshEmitter'MeshEmitter43'
}



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Creation time: Do 14.8.2014 09:58:15.423 - Created with UnCodeX