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WVHoverTankV3.NephthysFactory

Extends
HoverTankFactory

NephthysFactory Creation date: 2013-01-12 22:56 Last change: $Id$ Copyright © 2013, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.SVehicleFactory
      |   
      +-- Onslaught.ONSVehicleFactory
         |   
         +-- WVHoverTankV3.HoverTankFactory
            |   
            +-- WVHoverTankV3.NephthysFactory

Variables Summary
Inherited Variables from WVHoverTankV3.HoverTankFactory
AirControlOverride
Inherited Variables from Onslaught.ONSVehicleFactory
bActive, BlueBuildEffectClass, bNeverActivate, bPreSpawn, bReverseBlueTeamDirection, BuildEffect, LastSpawned, PreSpawnEffectTime, RedBuildEffectClass, RespawnTime, TeamNum

Functions Summary
Inherited Functions from WVHoverTankV3.HoverTankFactory
SpawnVehicle
Inherited Functions from Onslaught.ONSVehicleFactory
Activate, Deactivate, PostBeginPlay, PostNetBeginPlay, SpawnBuildEffect, SpawnVehicle, Timer, Trigger, UpdatePrecacheMaterials, ValidateSpawnLocation, VehicleDestroyed


Defaultproperties

defaultproperties
{
	Mesh = SkeletalMesh'NekomataChassisMesh'
	Skins(0) = Shader'NephthysShaderRed'
	VehicleClass = class'NephthysTank'
	RedBuildEffectClass=class'ONSPRVBuildEffectRed'
	BlueBuildEffectClass=class'ONSPRVBuildEffectBlue'
	RespawnTime = 60.0
	CollisionRadius = 200.0
}



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Creation time: Do 14.8.2014 09:58:15.503 - Created with UnCodeX