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OdinLinkPlasmaProjectileRed Creation date: 2012-11-28 20:11 Last change: $Id$ Copyright © 2012, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.
Core.Object
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+-- Engine.Actor
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+-- Engine.Projectile
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+-- Onslaught.ONSPlasmaProjectile
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+-- WVHoverTankV3.OdinLinkPlasmaProjectile
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+-- WVHoverTankV3.OdinLinkPlasmaProjectileRed
| Variables Summary |
|---|
| Inherited Variables from WVHoverTankV3.OdinLinkPlasmaProjectile |
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| RemainingBounces |
| Inherited Variables from Onslaught.ONSPlasmaProjectile |
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| AccelerationMagnitude, HitEffectClass, Plasma, PlasmaEffectClass |
| Functions Summary |
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| Inherited Functions from WVHoverTankV3.OdinLinkPlasmaProjectile |
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| Bounce, Explode, HitWall, ProcessTouch |
| Inherited Functions from Onslaught.ONSPlasmaProjectile |
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| Destroyed, Explode, GetRange, Landed, PostBeginPlay, PostNetBeginPlay, ProcessTouch |
| Defaultproperties |
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defaultproperties
{
PlasmaEffectClass=class'Onslaught.ONSRedPlasmaSmallFireEffect'
HitEffectClass=class'Onslaught.ONSPlasmaHitRed'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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