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WVPersesMAS.DamTypePersesFragChunk Creation date: 2013-12-14 08:40 Last change: $Id$ Copyright (c) 2013, Wormbo
Core.Object
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+-- Engine.Actor
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+-- Engine.DamageType
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+-- UnrealGame.VehicleDamageType
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+-- WVPersesMAS.DamTypePersesFragChunk
| Variables Summary |
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| Inherited Variables from UnrealGame.VehicleDamageType |
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| VehicleClass |
| Functions Summary | ||
|---|---|---|
![]() | IncrementKills (Controller Killer)) | |
| Inherited Functions from Engine.DamageType |
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| DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
| Functions Detail |
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IncrementKills Source code| Defaultproperties |
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defaultproperties
{
DeathString = "%o was ripped to shreds by %k's Perses frag shrapnel."
MaleSuicide = "%o should have been more careful with that frag missile."
FemaleSuicide = "%o should have been more careful with that frag missile."
VehicleClass = class'PersesMAS'
VehicleDamageScaling = 0.6
VehicleMomentumScaling = 0.5
bDelayedDamage = true
bBulletHit = True
}
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