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PersesTankShell Creation date: 2011-08-19 16:16 Last change: $Id$ Copyright © 2011, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.
Core.Object | +-- Engine.Actor | +-- Engine.Projectile | +-- Onslaught.ONSRocketProjectile | +-- WVPersesMAS.PersesTankShell
Variables Summary |
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Inherited Variables from Onslaught.ONSRocketProjectile |
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bHitWater, Corona, Dir, SmokeTrailEffect |
Functions Summary | ||
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HitWall (vector HitNormal, actor Wall)) | ||
bool | ShouldCollideWith (Actor Other)) | |
Touch (Actor Other)) |
Inherited Functions from Onslaught.ONSRocketProjectile |
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BlowUp, Destroyed, Explode, Landed, PostBeginPlay, ProcessTouch |
Inherited Functions from Engine.Projectile |
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BlowUp, CanSplash, CheckMaxEffectDistance, ClientSideTouch, DelayedHurtRadius, EncroachingOn, Explode, GetRange, HitWall, HurtRadius, IsStationary, PostBeginPlay, PostRender2D, ProcessTouch, RandSpin, Reset, SpecialCalcView, Touch |
Functions Detail |
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Defaultproperties |
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defaultproperties { MyDamageType = class'DamTypePersesTankShell' LifeSpan = 1.5 } |
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