Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Projector | +-- XEffects.xScorch | +-- XEffects.BloodSplatter
Variables Summary | |
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texture | Splats[3] |
Inherited Variables from XEffects.xScorch |
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Lifetime, PushBack, RandomOrient |
Enumerations Summary |
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Inherited Enumerations from Engine.Projector |
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EProjectorBlending |
Functions Summary | ||
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PostBeginPlay ())) |
Inherited Functions from XEffects.xScorch |
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PostBeginPlay, PreBeginPlay |
Inherited Functions from Engine.Projector |
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AbandonProjector, AttachActor, AttachProjector, BeginState, DetachActor, DetachProjector, PostBeginPlay, Touch, Untouch |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { LifeSpan=5 splats(0)=Texture'BloodSplat1' splats(1)=Texture'BloodSplat2' splats(2)=Texture'BloodSplat3' ProjTexture=Texture'BloodSplat1' RemoteRole=ROLE_None FOV=6 bClipStaticMesh=True CullDistance=+7000.0 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |