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XEffects.BloodSplatter

Extends
xScorch

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projector
      |   
      +-- XEffects.xScorch
         |   
         +-- XEffects.BloodSplatter

Variables Summary
textureSplats[3]
Inherited Variables from XEffects.xScorch
Lifetime, PushBack, RandomOrient
Inherited Variables from Engine.Projector
bClipBSP, bClipStaticMesh, bDynamicAttach, bGradient, bLevelStatic, bNoProjectOnOwner, Box, bProjectActor, bProjectBSP, bProjectOnAlpha, bProjectOnBackfaces, bProjectOnParallelBSP, bProjectOnUnlit, bProjectParticles, bProjectStaticMesh, bProjectTerrain, FadeInTime, FOV, FrameBufferBlendingOp, FrustumPlanes[6], FrustumVertices[8], GradientMatrix, GradientTexture, MaterialBlendingOp, Matrix, MaxTraceDistance, OldLocation, ProjectTag, ProjTexture, RenderInfo

Enumerations Summary
Inherited Enumerations from Engine.Projector
EProjectorBlending

Functions Summary
function PostBeginPlay ()))
Inherited Functions from XEffects.xScorch
PostBeginPlay, PreBeginPlay
Inherited Functions from Engine.Projector
AbandonProjector, AttachActor, AttachProjector, BeginState, DetachActor, DetachProjector, PostBeginPlay, Touch, Untouch


Variables Detail

Splats[3] Source code

var texture Splats[3];


Functions Detail

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
	LifeSpan=5
	splats(0)=Texture'BloodSplat1' 
	splats(1)=Texture'BloodSplat2'
	splats(2)=Texture'BloodSplat3'
	ProjTexture=Texture'BloodSplat1'
	RemoteRole=ROLE_None
    FOV=6
    bClipStaticMesh=True
    CullDistance=+7000.0
}

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Creation time: Do 14.8.2014 09:58:00.864 - Created with UnCodeX