defaultproperties
{
ExplosionSound(0)=Sound'ONSVehicleSounds-S.Explosion01'
ExplosionSound(1)=Sound'ONSVehicleSounds-S.Explosion02'
ExplosionSound(2)=Sound'ONSVehicleSounds-S.Explosion03'
ExplosionSound(3)=Sound'ONSVehicleSounds-S.Explosion04'
ExplosionSound(4)=Sound'ONSVehicleSounds-S.Explosion05'
ExplosionSound(5)=Sound'ONSVehicleSounds-S.Explosion06'
ExplosionSound(6)=Sound'ONSVehicleSounds-S.Explosion07'
ExplosionSound(7)=Sound'ONSVehicleSounds-S.Explosion08'
ExplosionSound(8)=Sound'ONSVehicleSounds-S.Explosion09'
ExplosionSound(9)=Sound'ONSVehicleSounds-S.Explosion10'
ExplosionSound(10)=Sound'ONSVehicleSounds-S.Explosion11'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
AutoDestroy=true
SecondsBeforeInactive=0.000000
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorMultiplierRange=(Y=(Min=0.600000,Max=0.600000))
MaxParticles=1
StartLocationOffset=(X=150.000000,Z=350.000000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=0.300000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=5.000000)
InitialParticlesPerSecond=500.000000
Texture=AW-2004Particles.Energy.PurpleSwell
LifetimeRange=(Min=0.500000,Max=0.500000)
Name="SpriteEmitter1"
End Object
Emitters(0)=SpriteEmitter'SpriteEmitter1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
AutoDestroy=true
SecondsBeforeInactive=0.000000
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorMultiplierRange=(Y=(Min=0.600000,Max=0.600000))
Opacity=0.500000
MaxParticles=30
StartLocationOffset=(X=150.000000,Z=200.000000)
StartLocationRange=(X=(Min=-500.000000,Max=500.000000))
StartLocationShape=PTLS_All
SphereRadiusRange=(Min=400.000000,Max=500.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
StartSizeRange=(X=(Min=300.000000,Max=400.000000))
InitialParticlesPerSecond=500.000000
Texture=ExplosionTex.Framed.exp2_framesP
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.400000,Max=0.400000)
Name="SpriteEmitter2"
End Object
Emitters(1)=SpriteEmitter'SpriteEmitter2'
Begin Object Class=SpriteEmitter Name=SpriteEmitter4
AutoDestroy=true
SecondsBeforeInactive=0.000000
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=0.800000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=1.000000)
MaxParticles=15
UseRotationFrom=PTRS_Actor
StartLocationOffset=(X=150.000000,Z=350.000000)
StartLocationRange=(X=(Min=-600.000000,Max=600.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=-100.000000,Max=100.000000))
StartLocationShape=PTLS_All
SphereRadiusRange=(Min=600.000000,Max=800.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
StartSizeRange=(X=(Min=300.000000,Max=400.000000))
InitialParticlesPerSecond=100.000000
Texture=ExplosionTex.Framed.exp2_framesP
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.200000,Max=0.400000)
InitialDelayRange=(Min=0.150000,Max=0.150000)
Name="SpriteEmitter4"
End Object
Emitters(2)=SpriteEmitter'SpriteEmitter4'
Begin Object Class=BeamEmitter Name=BeamEmitter0
AutoDestroy=true
SecondsBeforeInactive=0.000000
BeamDistanceRange=(Min=2000.000000,Max=4000.000000)
DetermineEndPointBy=PTEP_Distance
LowFrequencyNoiseRange=(Y=(Min=-50.000000,Max=50.000000),Z=(Min=-50.000000,Max=50.000000))
HighFrequencyNoiseRange=(Y=(Min=-80.000000,Max=80.000000),Z=(Min=-80.000000,Max=80.000000))
RespawnDeadParticles=False
AutomaticInitialSpawning=False
ColorMultiplierRange=(X=(Min=0.800000,Max=0.800000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.800000,Max=0.800000))
Opacity=0.200000
MaxParticles=50
UseRotationFrom=PTRS_Actor
StartLocationOffset=(X=100.000000,Z=336.000000)
StartSizeRange=(X=(Min=5.000000,Max=200.000000))
InitialParticlesPerSecond=80.000000
Texture=AW-2004Particles.Energy.PowerBolt
LifetimeRange=(Min=0.200000,Max=0.200000)
InitialDelayRange=(Min=0.300000,Max=0.300000)
StartVelocityRange=(X=(Min=300.000000,Max=600.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=-100.000000,Max=100.000000))
Name="BeamEmitter0"
End Object
Emitters(3)=BeamEmitter'BeamEmitter0'
Begin Object Class=BeamEmitter Name=BeamEmitter1
AutoDestroy=true
SecondsBeforeInactive=0.000000
BeamDistanceRange=(Min=300.000000,Max=600.000000)
DetermineEndPointBy=PTEP_Distance
LowFrequencyNoiseRange=(Y=(Min=-20.000000,Max=-100.000000),Z=(Min=-50.000000,Max=50.000000))
HighFrequencyNoiseRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=-10.000000,Max=10.000000))
NoiseDeterminesEndPoint=True
RespawnDeadParticles=False
AutomaticInitialSpawning=False
ColorMultiplierRange=(Y=(Min=0.500000,Max=0.500000))
MaxParticles=20
UseRotationFrom=PTRS_Actor
StartLocationOffset=(X=-860.000000,Y=-140.000000,Z=288.000000)
StartLocationRange=(X=(Min=-10.000000,Max=5.000000),Y=(Min=-5.000000,Max=5.000000),Z=(Min=-80.000000,Max=10.000000))
StartLocationShape=PTLS_Sphere
StartSizeRange=(X=(Min=-25.000000,Max=25.000000),Y=(Max=-100.000000))
InitialParticlesPerSecond=30.000000
Texture=EpicParticles.Beams.HotBolt03aw
LifetimeRange=(Min=0.100000,Max=0.200000)
InitialDelayRange=(Min=0.300000,Max=0.350000)
StartVelocityRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.200000,Max=0.200000))
Name="BeamEmitter1"
End Object
Emitters(4)=BeamEmitter'BeamEmitter1'
Begin Object Class=BeamEmitter Name=BeamEmitter3
AutoDestroy=true
SecondsBeforeInactive=0.000000
BeamDistanceRange=(Min=300.000000,Max=800.000000)
DetermineEndPointBy=PTEP_Distance
LowFrequencyNoiseRange=(Y=(Min=40.000000,Max=150.000000),Z=(Min=-50.000000,Max=50.000000))
HighFrequencyNoiseRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=-10.000000,Max=10.000000))
NoiseDeterminesEndPoint=True
RespawnDeadParticles=False
AutomaticInitialSpawning=False
ColorMultiplierRange=(Y=(Min=0.500000,Max=0.500000))
MaxParticles=25
UseRotationFrom=PTRS_Actor
StartLocationOffset=(X=-780.000000,Y=86.000000,Z=288.000000)
StartLocationRange=(X=(Min=-10.000000,Max=5.000000),Y=(Min=-5.000000,Max=5.000000),Z=(Min=-80.000000,Max=10.000000))
StartLocationShape=PTLS_Sphere
StartSizeRange=(X=(Min=-25.000000,Max=25.000000),Y=(Max=-100.000000))
InitialParticlesPerSecond=30.000000
Texture=EpicParticles.Beams.HotBolt03aw
LifetimeRange=(Min=0.100000,Max=0.150000)
InitialDelayRange=(Min=0.300000,Max=0.350000)
StartVelocityRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=-0.300000,Max=-0.300000),Z=(Min=0.100000,Max=0.100000))
Name="BeamEmitter3"
End Object
Emitters(5)=BeamEmitter'BeamEmitter3'
Begin Object Class=BeamEmitter Name=BeamEmitter10
AutoDestroy=true
SecondsBeforeInactive=0.000000
BeamDistanceRange=(Min=900.000000,Max=930.000000)
DetermineEndPointBy=PTEP_Distance
BeamTextureUScale=2.000000
LowFrequencyNoiseRange=(Y=(Min=-50.000000,Max=50.000000),Z=(Min=-20.000000,Max=100.000000))
HighFrequencyNoiseRange=(Y=(Min=-30.000000,Max=30.000000),Z=(Min=-30.000000,Max=30.000000))
UseColorScale=True
RespawnDeadParticles=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=1.000000)
ColorMultiplierRange=(Y=(Min=0.300000,Max=0.700000))
MaxParticles=20
UseRotationFrom=PTRS_Actor
StartLocationOffset=(X=240.000000,Y=-30.000000,Z=220.000000)
StartLocationRange=(Y=(Min=-50.000000,Max=50.000000),Z=(Min=-50.000000,Max=50.000000))
StartSizeRange=(X=(Min=10.000000,Max=30.000000))
InitialParticlesPerSecond=30.000000
Texture=EpicParticles.Beams.HotBolt03aw
LifetimeRange=(Min=0.100000,Max=0.200000)
InitialDelayRange=(Min=0.300000,Max=0.300000)
StartVelocityRange=(X=(Min=1.000000,Max=1.000000),Z=(Min=-0.300000,Max=-0.300000))
Name="BeamEmitter10"
End Object
Emitters(6)=BeamEmitter'BeamEmitter10'
Begin Object Class=MeshEmitter Name=MeshEmitter0
AutoDestroy=true
SecondsBeforeInactive=0.000000
StaticMesh=AW-2004Particles.Weapons.PlasmaSphere
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=0.700000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=1.000000)
Opacity=0.500000
MaxParticles=1
UseRotationFrom=PTRS_Actor
StartLocationOffset=(Z=115.000000)
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=10.000000)
StartSizeRange=(X=(Min=2.000000,Max=2.000000))
InitialParticlesPerSecond=5000.000000
LifetimeRange=(Min=0.700000,Max=0.700000)
Name="MeshEmitter0"
End Object
Emitters(7)=MeshEmitter'MeshEmitter0'
AmbientGlow=254
bDirectional=true
bNoDelete=false
AutoDestroy=true
RemoteRole=ROLE_None
} |