defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
Acceleration=(Z=15.000000)
UseColorScale=True
ColorScale(0)=(Color=(B=51,G=152,R=200))
ColorScale(1)=(RelativeTime=0.300000,Color=(B=48,G=91,R=222))
ColorScale(2)=(RelativeTime=1.000000)
MaxParticles=40
RespawnDeadParticles=False
StartLocationRange=(X=(Min=-8.000000,Max=8.000000),Y=(Min=-8.000000,Max=8.000000),Z=(Min=-32.000000,Max=32.000000))
StartLocationShape=PTLS_All
SphereRadiusRange=(Min=48.000000,Max=48.000000)
MeshSpawningStaticMesh=StaticMesh'ParticleMeshes.Simple.ParticleBomb'
MeshScaleRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
SpinParticles=True
SpinsPerSecondRange=(X=(Max=0.100000))
StartSpinRange=(X=(Max=1.000000))
UseSizeScale=True
UseRegularSizeScale=False
SizeScale(0)=(RelativeSize=0.700000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=40.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
UniformSize=True
Texture=Texture'EpicParticles.Smoke.Smokepuff2'
LifetimeRange=(Min=0.300000,Max=0.300000)
SecondsBeforeInactive=0
Name="SpriteEmitter1"
End Object
Emitters(0)=SpriteEmitter'SpriteEmitter1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
Acceleration=(Z=150.000000)
UseColorScale=True
ColorScale(0)=(Color=(G=255,R=255,A=128))
ColorScale(1)=(RelativeTime=0.300000,Color=(B=47,G=80,R=179,A=255))
ColorScale(2)=(RelativeTime=0.600000,Color=(A=80))
ColorScale(3)=(RelativeTime=1.000000)
MaxParticles=20
RespawnDeadParticles=False
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=48.000000,Max=48.000000)
SpinParticles=True
SpinsPerSecondRange=(X=(Max=0.100000))
StartSpinRange=(X=(Max=1.000000))
UseSizeScale=True
UseRegularSizeScale=False
SizeScale(0)=(RelativeSize=0.700000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=40.000000),Y=(Min=20.000000,Max=40.000000))
UniformSize=True
InitialParticlesPerSecond=80.000000
AutomaticInitialSpawning=False
DrawStyle=PTDS_AlphaBlend
Texture=Texture'EpicParticles.Smoke.Smokepuff'
LifetimeRange=(Min=0.700000,Max=0.700000)
SecondsBeforeInactive=0
Name="SpriteEmitter2"
End Object
Emitters(1)=SpriteEmitter'SpriteEmitter2'
bHighDetail=true
bHardAttach=true
bNoDelete=false
RemoteRole=ROLE_None
bNetTemporary=true
bHidden=false
AutoDestroy=true
} |