defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter4
UseDirectionAs=PTDU_Right
UseColorScale=True
ColorScale(1)=(RelativeTime=0.100000,Color=(B=255,G=128))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=128))
ColorScale(3)=(RelativeTime=1.000000)
MaxParticles=27
RespawnDeadParticles=False
StartLocationRange=(Z=(Min=-64.000000,Max=64.000000))
StartLocationShape=PTLS_All
SphereRadiusRange=(Min=32.000000,Max=32.000000)
UseRotationFrom=PTRS_Actor
UseSizeScale=True
UseRegularSizeScale=False
SizeScale(0)=(RelativeSize=20.000000)
SizeScale(1)=(RelativeTime=0.300000,RelativeSize=8.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.500000)
StartSizeRange=(X=(Min=8.000000,Max=12.000000))
UniformSize=True
ScaleSizeXByVelocity=True
ScaleSizeByVelocityMultiplier=(X=0.005000)
InitialParticlesPerSecond=1000.000000
AutomaticInitialSpawning=False
Texture=Texture'AW-2004Particles.Energy.BandFlash'
LifetimeRange=(Min=0.500000,Max=1.000000)
StartVelocityRange=(X=(Min=5.000000,Max=8.000000))
UseVelocityScale=True
VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
VelocityScale(1)=(RelativeTime=0.200000,RelativeVelocity=(X=5.000000,Y=5.000000,Z=5.000000))
VelocityScale(2)=(RelativeTime=0.400000,RelativeVelocity=(X=20.000000,Y=20.000000,Z=20.000000))
VelocityScale(3)=(RelativeTime=1.000000,RelativeVelocity=(X=200.000000,Y=200.000000,Z=200.000000))
Name="SpriteEmitter4"
End Object
Emitters(0)=SpriteEmitter'SpriteEmitter4'
RemoteRole=ROLE_SimulatedProxy
bNetTemporary=true
bNoDelete=False
bNetInitialRotation=true
AutoDestroy=True
Texture=Texture'AW-2004Particles.Energy.BandFlash'
} |