defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
UseColorScale=True
RespawnDeadParticles=False
UniformMeshScale=False
UseRevolution=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(1)=(RelativeTime=0.200000,Color=(B=192,G=64,R=64))
ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=128,R=128))
ColorScale(3)=(RelativeTime=1.000000)
CoordinateSystem=PTCS_Independent
MaxParticles=100
SphereRadiusRange=(Min=24.000000,Max=24.000000)
StartLocationPolarRange=(X=(Max=65536.000000),Y=(Min=16384.000000,Max=16384.000000),Z=(Min=48.000000,Max=64.000000))
MeshSpawningStaticMesh=ParticleMeshes.Simple.ParticleCylinder
MeshSpawning=PTMS_Random
MeshScaleRange=(X=(Min=1.500000,Max=1.500000),Y=(Min=1.500000,Max=1.500000),Z=(Min=0.750000,Max=0.750000))
RevolutionsPerSecondRange=(Z=(Max=1.000000))
SpinsPerSecondRange=(Z=(Min=1.000000,Max=1.000000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
StartSizeRange=(X=(Min=10.000000,Max=20.000000))
ScaleSizeByVelocityMultiplier=(X=0.020000,Y=0.020000)
InitialParticlesPerSecond=150.000000
Texture=EpicParticles.Flares.FlickerFlare2
LifetimeRange=(Min=0.300000,Max=0.300000)
StartVelocityRadialRange=(Min=-100.000000,Max=-300.000000)
VelocityLossRange=(Z=(Max=50.000000))
GetVelocityDirectionFrom=PTVD_AddRadial
Name="SpriteEmitter0"
End Object
Emitters(0)=SpriteEmitter'SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=128,R=128))
ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=64,R=64))
ColorScale(3)=(RelativeTime=1.000000)
CoordinateSystem=PTCS_Relative
StartLocationRange=(Z=(Min=-48.000000,Max=48.000000))
SpinsPerSecondRange=(X=(Max=0.500000))
StartSpinRange=(X=(Max=1.000000))
Texture=EpicParticles.Flares.FlickerFlare2
LifetimeRange=(Min=0.500000,Max=0.500000)
InitialDelayRange=(Min=0.400000,Max=0.400000)
Name="SpriteEmitter1"
End Object
Emitters(1)=SpriteEmitter'SpriteEmitter1'
bReplicateInstigator=true
RemoteRole=ROLE_SimulatedProxy
bNetTemporary=true
bNoDelete=False
AutoDestroy=True
} |