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XGame.LavaVolume

Extends
PhysicsVolume

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Brush
      |   
      +-- Engine.Volume
         |   
         +-- Engine.PhysicsVolume
            |   
            +-- XGame.LavaVolume

Variables Summary
Inherited Variables from Engine.PhysicsVolume
BACKUP_bPainCausing, BACKUP_Gravity, bBounceVelocity, bDamagesVehicles, bDestructive, bDistanceFog, bMoveProjectiles, bNeutralZone, bNoDecals, bNoInventory, bPainCausing, bWaterVolume, DamagePerSec, DamageType, DistanceFogColor, DistanceFogEnd, DistanceFogStart, EntryActor, EntrySound, ExitActor, ExitSound, FluidFriction, Gravity, GroundFriction, KBuoyancy, KExtraAngularDamping, KExtraLinearDamping, NextPhysicsVolume, PainTimer, PawnEntryActor, Priority, TerminalVelocity, ViewFlash, ViewFog, VolumeEffect, ZoneVelocity
Inherited Variables from Engine.Volume
AssociatedActor, AssociatedActorTag, DecoList, LocationName, LocationPriority

Functions Summary
Inherited Functions from Engine.PhysicsVolume
ActorEnteredVolume, ActorLeavingVolume, BaseChange, CausePainTo, PawnEnteredVolume, PawnLeavingVolume, PhysicsChangedFor, PlayEntrySplash, PlayerPawnDiedInVolume, PlayExitSplash, PostBeginPlay, PreBeginPlay, Reset, TimerPop, touch, Trigger, untouch
Inherited Functions from Engine.Volume
BeginState, DisplayDebug, Encompasses, PostBeginPlay, touch, untouch


Defaultproperties

defaultproperties
{
	DamagePerSec=40
	DamageType=class'FellLava'
	bPainCausing=True
	bWaterVolume=false
	bDestructive=True
	bNoInventory=true
    ViewFog=(X=0.5859375,Y=0.1953125,Z=0.078125)
    FluidFriction=+00004.000000
	LocationName="in lava"
	KExtraLinearDamping=0.8
	KExtraAngularDamping=0.1
	RemoteRole=ROLE_None
	bNoDelete=true
}

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Creation time: Do 14.8.2014 09:58:12.910 - Created with UnCodeX