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Core.Object | +-- XGame.SpeciesType | +-- XGame.SPECIES_Human | +-- XGame.SPECIES_Egypt
Variables Summary |
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Functions Summary |
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Inherited Functions from XGame.SpeciesType |
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GetOffsetForSequence, GetRagSkelName, GetVoiceType, LoadResources, ModifyImpartedDamage, ModifyPawn, ModifyReceivedDamage, SetTeamSkin, Setup |
Defaultproperties |
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defaultproperties { SpeciesName="Egyptian" RaceNum=2 AirControl=+2.5 GroundSpeed=+1.1 WaterSpeed=+1.0 JumpZ=+1.5 ReceivedDamageScaling=+1.2 DamageScaling=+1.0 AccelRate=+1.0 WalkingPct=+1.0 CrouchedPct=+1.0 DodgeSpeedFactor=+1.0 DodgeSpeedZ=+1.5 MaleVoice="XGame.MercMaleVoice" FemaleVoice="XGame.MercFemaleVoice" MaleSoundGroup="XGame.xEgyptMaleSoundGroup" FemaleSoundGroup="XGame.xEgyptFemaleSoundGroup" TauntAnims(8)=Gesture_Taunt02 TauntAnims(9)=Idle_Character02 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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