| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- XGame.SpeciesType
|
+-- XGame.SPECIES_Human
|
+-- XGame.SPECIES_Egypt
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from XGame.SpeciesType |
|---|
| GetOffsetForSequence, GetRagSkelName, GetVoiceType, LoadResources, ModifyImpartedDamage, ModifyPawn, ModifyReceivedDamage, SetTeamSkin, Setup |
| Defaultproperties |
|---|
defaultproperties
{
SpeciesName="Egyptian"
RaceNum=2
AirControl=+2.5
GroundSpeed=+1.1
WaterSpeed=+1.0
JumpZ=+1.5
ReceivedDamageScaling=+1.2
DamageScaling=+1.0
AccelRate=+1.0
WalkingPct=+1.0
CrouchedPct=+1.0
DodgeSpeedFactor=+1.0
DodgeSpeedZ=+1.5
MaleVoice="XGame.MercMaleVoice"
FemaleVoice="XGame.MercFemaleVoice"
MaleSoundGroup="XGame.xEgyptMaleSoundGroup"
FemaleSoundGroup="XGame.xEgyptFemaleSoundGroup"
TauntAnims(8)=Gesture_Taunt02
TauntAnims(9)=Idle_Character02
} |
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