Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.ReplicationInfo | +-- Engine.TeamInfo | +-- UnrealGame.UnrealTeamInfo | +-- XGame.xTeamRoster | +-- XGame.UT2K4TeamRoster | +-- XGame.TeamGoliath
Variables Summary |
---|
Inherited Variables from XGame.UT2K4TeamRoster |
---|
TeamDescription, TeamLeader, TeamLevel, TeamNameSound, VoiceOver |
Functions Summary |
---|
Inherited Functions from XGame.UT2K4TeamRoster |
---|
AddToTeam, Initialize |
Inherited Functions from XGame.xTeamRoster |
---|
AlreadyExistsEntry, AvailableRecord, BelongsOnTeam, FillPlayerTeam, GetNamedBot, GetRandomPlayer, Initialize, PostBeginPlay |
Defaultproperties |
---|
defaultproperties { TeamLevel=0 TeamNameSound=sound'AnnouncerFemale2K4.Goliath' VoiceOver=sound'AnnouncerFemale2K4.Goliath_description' TeamDescription="With the success of Gorge's Juggernauts in last year's tournament, Axon Research Corporation is now sponsoring Goliath in hopes of producing an all Juggernaut finals." TeamName="Goliath" TeamSymbolName="TeamSymbols_UT2004.Goliath" RosterNames(0)="Rampage" RosterNames(1)="Misery" RosterNames(2)="Brutus" RosterNames(3)="Fury" RosterNames(4)="Outrage" RosterNames(5)="Titania" RosterNames(6)="Bullseye" RosterNames(7)="Clangor" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |