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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.ReplicationInfo | +-- Engine.TeamInfo | +-- UnrealGame.UnrealTeamInfo | +-- XGame.xTeamRoster | +-- XGame.UT2K4TeamRoster
TeamCorrupt, TeamGoliath, TeamHellions, TeamIronSkull, TeamJuggernauts, TeamNewBlacklegion, TeamNewBloodfist, TeamNewFirestorm, TeamNewIronGuard, TeamNewSunblade, TeamNewSuperNova, TeamThundercrash, UT2K4PhantomRoster
Variables Summary | |
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string | TeamDescription |
string | TeamLeader |
int | TeamLevel |
sound | TeamNameSound |
sound | VoiceOver |
Functions Summary | ||
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bool | AddToTeam (Controller Other)) | |
Initialize (int TeamBots)) |
Inherited Functions from XGame.xTeamRoster |
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AlreadyExistsEntry, AvailableRecord, BelongsOnTeam, FillPlayerTeam, GetNamedBot, GetRandomPlayer, Initialize, PostBeginPlay |
Variables Detail |
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Description
The team leader, if this is empty the first RosterNames is used
Difficulty level
Only the team name
Team voiceover
Functions Detail |
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If TeamBots == 1 use the team leader, else use the default behavior
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