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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.ReplicationInfo | +-- Engine.TeamInfo | +-- UnrealGame.UnrealTeamInfo | +-- XGame.xTeamRoster | +-- XGame.UT2K4TeamRoster | +-- XGame.TeamNewBloodfist
Variables Summary |
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Inherited Variables from XGame.UT2K4TeamRoster |
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TeamDescription, TeamLeader, TeamLevel, TeamNameSound, VoiceOver |
Functions Summary |
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Inherited Functions from XGame.UT2K4TeamRoster |
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AddToTeam, Initialize |
Inherited Functions from XGame.xTeamRoster |
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AlreadyExistsEntry, AvailableRecord, BelongsOnTeam, FillPlayerTeam, GetNamedBot, GetRandomPlayer, Initialize, PostBeginPlay |
Defaultproperties |
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defaultproperties { TeamLevel=1 TeamNameSound=sound'AnnouncerFemale2K4.Bloodfist' VoiceOver=sound'AnnouncerFemale2K4.Bloodfist_description' TeamDescription="The only team in the Tournament acknowledged to be entirely cybernetic, Blood Fist warriors have their programming upgraded each year, and have become more and more lethal." TeamName="Blood Fist" TeamSymbolName="TeamSymbols_UT2004.NewBloodFist" RosterNames(0)="Mandible" RosterNames(1)="Thorax" RosterNames(2)="Syzygy" RosterNames(3)="Widowmaker" RosterNames(4)="Cobalt" RosterNames(5)="Rapier" RosterNames(6)="Corrosion" RosterNames(7)="Renegade" } |
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