Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

XGame.TeamRedConfigured

Extends
xTeamRoster

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- Engine.TeamInfo
            |   
            +-- UnrealGame.UnrealTeamInfo
               |   
               +-- XGame.xTeamRoster
                  |   
                  +-- XGame.TeamRedConfigured

Variables Summary
array<string>Characters
Inherited Variables from UnrealGame.UnrealTeamInfo
AI, AllowedTeamMembers[32], CurrentObjectiveProgress, DefaultRosterEntry, DesiredTeamSize, HudTeamColor, LastObjectiveTime, ObjectivesDisabledCount, Roster, RosterNames, TeamAlliance, TeamSymbolName

Functions Summary
function AddCharacter (string CharName))
functionbool AllBotsSpawned ()))
functionint FindCharIndex (string CharName))
function GetAllCharacters (out array<string> Chars))
function Initialize (int TeamBots))
functionint OverrideInitialBots (int N, UnrealTeamInfo T))
function PostBeginPlay ()))
function RemoveCharacter (int Index, int Count))
function SetCharacters (array<string> Chars))
Inherited Functions from XGame.xTeamRoster
AlreadyExistsEntry, AvailableRecord, BelongsOnTeam, FillPlayerTeam, GetNamedBot, GetRandomPlayer, Initialize, PostBeginPlay
Inherited Functions from UnrealGame.UnrealTeamInfo
AddNamedBot, AddRandomPlayer, AddToTeam, AllBotsSpawned, AlreadyExistsEntry, BelongsOnTeam, ChooseBotClass, FillPlayerTeam, GetNamedBot, GetNextBot, GetRandomPlayer, Initialize, NeedsBotMoreThan, NextLoadOut, OverrideInitialBots, RemoveFromTeam, Reset, SetBotOrders


Variables Detail

Characters Source code

var config array<string> Characters;


Functions Detail

AddCharacter Source code

static function AddCharacter ( string CharName) )

AllBotsSpawned Source code

function bool AllBotsSpawned ( ) )

FindCharIndex Source code

static function int FindCharIndex ( string CharName) )

GetAllCharacters Source code

static function GetAllCharacters ( out array<string> Chars) )

Initialize Source code

function Initialize ( int TeamBots) )

OverrideInitialBots Source code

function int OverrideInitialBots ( int N, UnrealTeamInfo T) )

PostBeginPlay Source code

function PostBeginPlay ( ) )

RemoveCharacter Source code

static function RemoveCharacter ( int Index, int Count) )

SetCharacters Source code

static function SetCharacters ( array<string> Chars) )


Defaultproperties

defaultproperties
{
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Do 14.8.2014 09:58:24.692 - Created with UnCodeX