XGame.TeamRedConfigured
- Extends
- xTeamRoster
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ReplicationInfo
|
+-- Engine.TeamInfo
|
+-- UnrealGame.UnrealTeamInfo
|
+-- XGame.xTeamRoster
|
+-- XGame.TeamRedConfigured
Inherited Variables from UnrealGame.UnrealTeamInfo |
AI, AllowedTeamMembers[32], CurrentObjectiveProgress, DefaultRosterEntry, DesiredTeamSize, HudTeamColor, LastObjectiveTime, ObjectivesDisabledCount, Roster, RosterNames, TeamAlliance, TeamSymbolName |
Inherited Functions from UnrealGame.UnrealTeamInfo |
AddNamedBot, AddRandomPlayer, AddToTeam, AllBotsSpawned, AlreadyExistsEntry, BelongsOnTeam, ChooseBotClass, FillPlayerTeam, GetNamedBot, GetNextBot, GetRandomPlayer, Initialize, NeedsBotMoreThan, NextLoadOut, OverrideInitialBots, RemoveFromTeam, Reset, SetBotOrders |
var config array<string> Characters;
static function AddCharacter ( string CharName) )
function bool AllBotsSpawned ( ) )
static function int FindCharIndex ( string CharName) )
static function GetAllCharacters ( out array<string> Chars) )
function Initialize ( int TeamBots) )
function PostBeginPlay ( ) )
static function RemoveCharacter ( int Index, int Count) )
static function SetCharacters ( array<string> Chars) )
Creation time: Do 14.8.2014 09:58:24.692 - Created with
UnCodeX