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XGame.UT2K4MatchInfo

Extends
MatchInfo

Core.Object
|   
+-- Engine.MatchInfo
   |   
   +-- XGame.UT2K4MatchInfo

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient

Variables Summary
array<string>AltLevels
intEntryFee
bytePriority
intPrizeMoney
stringRequirements
MaterialThumbnailActive
MaterialThumbnailInActive
floatTimeLimit
Inherited Variables from Engine.MatchInfo
DifficultyModifier, EnemyTeamName, GameType, GoalScore, LevelName, MenuDescription, MenuName, NumBots, SpecialEvent, ThumbName, URLString
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[7], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector

Functions Summary
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllObjects, Asc, Asin, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, ClearConfig, ClockwiseFrom, Cos, Created, Cross, Disable, Divide, Dot, DynamicLoadObject, EatStr, Enable, EndState, Eval, Exp, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetItemName, GetPerObjectNames, GetPropertyText, GetReferencers, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, IsOnConsole, IsSoaking, Left, Len, Lerp, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, PlatformIs64Bit, PlatformIsMacOS, PlatformIsUnix, PlatformIsWindows, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, Repl, ReplaceText, ResetConfig, Right, RotRand, Round, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, StopWatch, StrCmp, Tan, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

AltLevels Source code

var array<string> AltLevels;
alternative maps to use

EntryFee Source code

var int EntryFee;
Fee to pay when you want to enter this match

Priority Source code

var byte Priority;
this number of entries in the AltLevels array has a higher priority, this means that only these will be randomly selected

PrizeMoney Source code

var int PrizeMoney;
prize money you win

Requirements Source code

var string Requirements;
a string with requirement information, parsed in UT2K4SP_Main and called from UT2K4SP_TabLadderBase

ThumbnailActive Source code

var Material ThumbnailActive;
Custom thumbnails, to override default behavior

ThumbnailInActive Source code

var Material ThumbnailInActive;
Custom thumbnails, to override default behavior

TimeLimit Source code

var float TimeLimit;
if > 0 a time limit is set on the match


Defaultproperties

defaultproperties
{
	ThumbnailActive=none
	ThumbnailInActive=none
	Priority=0
	PrizeMoney=0
	EntryFee=0
	TimeLimit=0
}

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Creation time: Do 14.8.2014 09:58:27.030 - Created with UnCodeX