Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.GameRules | +-- XGame.VampireGameRules
Variables Summary | |
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VampireGameRules | |
float | ConversionRatio |
Inherited Variables from Engine.GameRules |
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NextGameRules |
Inherited Variables from Engine.Info |
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BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
Functions Summary | ||
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GetServerDetails (out GameInfo.ServerResponseLine ServerState )) | ||
int | NetDamage (int OriginalDamage, int Damage, pawn injured, pawn instigatedBy, vector HitLocation, out vector Momentum, class |
Inherited Functions from Engine.GameRules |
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AddGameRules, CheckEndGame, CheckScore, CriticalPlayer, FindPlayerStart, GetRules, GetServerDetails, HandleRestartGame, NetDamage, OverridePickupQuery, PreventDeath, PreventSever, ScoreKill, ScoreObjective |
Inherited Functions from Engine.Info |
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AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties
{
ConversionRatio=0.5
} |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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