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XGame.xBlueFlagBase

Extends
xRealCTFBase
Modifiers
placeable

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.NavigationPoint
      |   
      +-- Engine.JumpDest
         |   
         +-- UnrealGame.JumpSpot
            |   
            +-- UnrealGame.GameObjective
               |   
               +-- UnrealGame.CTFBase
                  |   
                  +-- XGame.xRealCTFBase
                     |   
                     +-- XGame.xBlueFlagBase

Variables Summary
Inherited Variables from XGame.xRealCTFBase
BaseOffset, GRI
Inherited Variables from UnrealGame.CTFBase
FlagType, myFlag, TakenSound

Functions Summary
function PostBeginPlay ()))
Inherited Functions from XGame.xRealCTFBase
PostBeginPlay, SetGRI, UpdateForTeam
Inherited Functions from UnrealGame.CTFBase
BeginPlay, PlayAlarm, PostBeginPlay, Timer


Functions Detail

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
	DefenseScriptTags=DefendBlueFlag
    DefenderTeamIndex=1    
    ObjectiveName="Blue Flag"
    FlagType=class'XGame.xBlueFlag'   
    Skins(0)=XGameShaders2004.CTFShaders.BlueFlagShader_F
}

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Creation time: Do 14.8.2014 09:58:30.073 - Created with UnCodeX