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XInterface.Browser_ServerListPageMSCustom

Extends
Browser_ServerListPageMS

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPanel
            |   
            +-- XInterface.GUITabPanel
               |   
               +-- XInterface.UT2K3TabPanel
                  |   
                  +-- XInterface.Browser_Page
                     |   
                     +-- XInterface.Browser_ServerListPageBase
                        |   
                        +-- XInterface.Browser_ServerListPageMS
                           |   
                           +-- XInterface.Browser_ServerListPageMSCustom

Variables Summary
boolCustomInitialized
GUIComboBoxGameTypeCombo
GUISplitterGameTypeSplit
stringLastGameType
GUISplitterMainSplit
Inherited Variables from XInterface.Browser_ServerListPageMS
bStarted, GameType, MSC, MustUpgradeString, PingRecvString, QueryFinHead, QueryFinTail, RefreshCaption, RefreshFinHead, RefreshFinMid, RefreshFinTail, RePingServersCaption
Inherited Variables from XInterface.Browser_ServerListPageBase
bInitialized, ConnectLAN, MyServersList, StatusBar

Functions Summary
function ChangeGameType (GUIComponent Sender))
functionstring FindGameTypeName (string GameType))
function InitComponent (GUIController C, GUIComponent O))
functionbool IsStandardGameType (string Desc))
functionstring MyParseDescStr (string DescStr, int index))
function PopulateGameTypes ()))
Inherited Functions from XInterface.Browser_ServerListPageMS
AddQueryTerm, CancelPings, InitComponent, MyPingTimeout, MyQueryFinished, MyReceivedPingInfo, MyRefreshClick, MyRePing, OnCloseBrowser, PingServer, RefreshList, ShowPanel, UpdateStatusPingCount
Inherited Functions from XInterface.Browser_ServerListPageBase
AddFavoriteClick, BackClick, CancelPings, InitComponent, JoinClick, PingServer, RefreshClick, RefreshList, SpectateClick


Variables Detail

CustomInitialized Source code

var bool CustomInitialized;

GameTypeCombo Source code

var GUIComboBox GameTypeCombo;

GameTypeSplit Source code

var GUISplitter GameTypeSplit;

LastGameType Source code

var config string LastGameType;

MainSplit Source code

var GUISplitter MainSplit;


Functions Detail

ChangeGameType Source code

function ChangeGameType ( GUIComponent Sender) )

FindGameTypeName Source code

function string FindGameTypeName ( string GameType) )

InitComponent Source code

function InitComponent ( GUIController C, GUIComponent O) )

IsStandardGameType Source code

static function bool IsStandardGameType ( string Desc) )

MyParseDescStr Source code

function string MyParseDescStr ( string DescStr, int index) )

PopulateGameTypes Source code

function PopulateGameTypes ( ) )


Defaultproperties

defaultproperties
{
	Begin Object class=GUIComboBox Name=MyGameTypeCombo
		WinWidth=0.365000
		WinHeight=24.000000
		WinLeft=0.615740
		WinTop=0.250000
	End Object


	Begin Object class=GUILabel Name=MyGameTypeLabel
		Caption="Game Type"
		TextALign=TXTA_Left
		TextColor=(R=255,G=255,B=255,A=255)
		WinWidth=0.400000
		WinHeight=24.000000
		WinLeft=0.405117
		WinTop=0.283333
	End Object


	
	Begin Object Class=GUIPanel Name=GameTypePanel
		Controls(0)=MyGameTypeCombo
		Controls(1)=MyGameTypeLabel
	End Object


	
	Begin Object Class=GUISplitter Name=MyGameTypeSplitter
		WinWidth=1.0
		WinHeight=0.9
		WinTop=0
		WinLeft=0
		Controls(0)=GameTypePanel
		SplitOrientation=SPLIT_Vertical
		SplitPosition=0.08
		Background=DefaultTexture
		bBoundToParent=true
		bScaleToParent=true
		bFixedSplitter=true
		bDrawSplitter=false
	End Object
	GameTypeSplit=MyGameTypeSplitter
}

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Creation time: Do 14.8.2014 09:58:01.307 - Created with UnCodeX