Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.CrosshairPack | +-- XInterface.DefaultCrosshairs
Constants Summary |
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Inherited Contants from Core.Object |
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MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient |
Variables Summary |
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Inherited Variables from Engine.CrosshairPack |
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Crosshair |
Inherited Variables from Core.Object |
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Class, Name, ObjectFlags, ObjectInternal[7], Outer |
Enumerations Summary |
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Inherited Enumerations from Core.Object |
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EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis |
Structures Summary |
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Inherited Structures from Engine.CrosshairPack |
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CrosshairItem |
Inherited Structures from Core.Object |
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BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector |
Functions Summary |
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Defaultproperties |
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defaultproperties { Crosshair(0)=(FriendlyName="Cross (1)",CrosshairTexture=Texture'Crosshairs.Hud.Crosshair_Cross1') Crosshair(1)=(FriendlyName="Cross (2)",CrosshairTexture=Texture'Crosshairs.Hud.Crosshair_Cross2') Crosshair(2)=(FriendlyName="Cross (3)",CrosshairTexture=Texture'Crosshairs.Hud.Crosshair_Cross3') Crosshair(3)=(FriendlyName="Cross (4)",CrosshairTexture=Texture'Crosshairs.Hud.Crosshair_Cross4') Crosshair(4)=(FriendlyName="Cross (5)",CrosshairTexture=Texture'Crosshairs.Hud.Crosshair_Cross5') Crosshair(5)=(FriendlyName="Dot",CrosshairTexture=Texture'Crosshairs.Hud.Crosshair_Dot') Crosshair(6)=(FriendlyName="Pointer",CrosshairTexture=Texture'Crosshairs.Hud.Crosshair_Pointer') Crosshair(7)=(FriendlyName="Triad (1)",CrosshairTexture=Texture'Crosshairs.Hud.Crosshair_Triad1') Crosshair(8)=(FriendlyName="Triad (2)",CrosshairTexture=Texture'Crosshairs.Hud.Crosshair_Triad2') Crosshair(9)=(FriendlyName="Triad (3)",CrosshairTexture=Texture'Crosshairs.Hud.Crosshair_Triad3') Crosshair(10)=(FriendlyName="Bracket (1)",CrosshairTexture=Texture'Crosshairs.Hud.Crosshair_Bracket1') Crosshair(11)=(FriendlyName="Bracket (2)",CrosshairTexture=Texture'Crosshairs.Hud.Crosshair_Bracket2') Crosshair(12)=(FriendlyName="Circle (1)",CrosshairTexture=Texture'Crosshairs.Hud.Crosshair_Circle1') Crosshair(13)=(FriendlyName="Circle (2)",CrosshairTexture=Texture'Crosshairs.Hud.Crosshair_Circle2') } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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