- Extends
- UT2K3GUIPage
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPage
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+-- XInterface.UT2K3GUIPage
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+-- XInterface.UT2MainMenu
Inherited Variables from XInterface.GUIPage |
Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers |
Inherited Functions from XInterface.GUIPage |
AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus |
var bool AllowClose;
function bool CanClose ( optional Bool bCanceled) )
function bool MyKeyEvent ( out byte Key,out byte State,float delta) )
function OnClose ( optional Bool bCanceled) )
defaultproperties
{
Begin Object Class=GUIImage Name=ImgUT2Logo
Image=material'InterfaceContent.Logos.Logo'
ImageStyle=ISTY_Scaled
ImageRenderStyle=MSTY_Alpha
ImageColor=(R=255,G=255,B=255,A=255)
WinWidth=0.800000
WinHeight=0.500000
WinLeft=0.100000
WinTop=-0.033854
End Object
Controls(0)=GUIImage'ImgUT2Logo'
Begin Object Class=GUIImage Name=ImgUT2Shader
Image=material'InterfaceContent.Logos.fbSymbolShader'
ImageStyle=ISTY_Scaled
WinWidth=0.198242
WinHeight=0.132813
WinLeft=0.399414
WinTop=0.223958
End Object
Controls(1)=GUIImage'ImgUT2Shader'
Begin Object Class=GUIButton Name=SinglePlayerButton
StyleName="TextButton"
Caption="SINGLE PLAYER"
Hint="Play through the Tournament"
OnClick=ButtonClick
WinWidth=0.500000
WinHeight=0.075000
WinLeft=0.250000
WinTop=0.438802
bFocusOnWatch=true
End Object
Controls(2)=GUIButton'SinglePlayerButton'
Begin Object Class=GUIButton Name=MultiplayerButton
StyleName="TextButton"
Caption="PLAY ON-LINE/LAN"
Hint="Play with Human Opponents Over the Lan or the Internet"
OnClick=ButtonClick
WinWidth=0.500000
WinHeight=0.075000
WinLeft=0.250000
WinTop=0.506251
bFocusOnWatch=true
End Object
Controls(3)=GUIButton'MultiplayerButton'
Begin Object Class=GUIButton Name=HostButton
StyleName="TextButton"
Caption="HOST MULTIPLAYER GAME"
Hint="Start a server an invite others to join your game"
OnClick=ButtonClick
WinWidth=0.500000
WinHeight=0.075000
WinLeft=0.250000
WinTop=0.577866
bFocusOnWatch=true
End Object
Controls(4)=GUIButton'HostButton'
Begin Object Class=GUIButton Name=InstantActionButton
StyleName="TextButton"
Caption="INSTANT ACTION"
Hint="Play a Practice Match"
OnClick=ButtonClick
WinWidth=0.500000
WinHeight=0.075000
WinLeft=0.250000
WinTop=0.658334
bFocusOnWatch=true
End Object
Controls(5)=GUIButton'InstantActionButton'
Begin Object Class=GUIButton Name=SettingsButton
StyleName="TextButton"
Caption="SETTINGS"
Hint="Change Your Controls and Settings"
OnClick=ButtonClick
WinWidth=0.500000
WinHeight=0.075000
WinLeft=0.250000
WinTop=0.733595
bFocusOnWatch=true
End Object
Controls(6)=GUIButton'SettingsButton'
Begin Object Class=GUIButton Name=QuitButton
Caption="QUIT"
Hint="Exit Unreal Tournament 2003"
OnClick=ButtonClick
StyleName="SquareMenuButton"
WinWidth=0.205078
WinHeight=0.042773
WinLeft=0.391602
WinTop=0.905725
bFocusOnWatch=true
End Object
Controls(7)=GUIButton'QuitButton'
Background=Material'InterfaceContent.Backgrounds.bg10'
WinWidth=1.0
WinHeight=1.0
WinTop=0.0
WinLeft=0.0
OnCanClose=CanClose
OnKeyEvent=MyKeyEvent
AllowClose=False
bAllowedAsLast=true
bDisconnectOnOpen=true
}
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Creation time: Do 14.8.2014 09:58:28.331 - Created with
UnCodeX