Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Pickup | +-- XPickups.TournamentPickup | +-- XPickups.AdrenalinePickup
Variables Summary | |
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float | AdrenalineAmount |
Inherited Variables from Engine.Pickup |
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bAmbientGlow, bDropped, bInstantRespawn, bOnlyReplicateHidden, bPredictRespawns, InventoryType, MaxDesireability, MyMarker, PickUpBase, PickupCache, PickupForce, PickupMessage, PickupSound, RespawnEffectTime, RespawnTime, TeamOwner[4] |
Functions Summary | ||
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float | BotDesireability (Pawn Bot)) | |
float | DetourWeight (Pawn Other, loat PathWeight)) | |
Touch (actor Other )) Pickup |
Inherited Functions from XPickups.TournamentPickup |
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RespawnEffect |
States Summary |
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Pickup Source code |
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auto state Pickup |
Touch |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { AdrenalineAmount=2.000000 PickupMessage="Adrenaline " RespawnTime=30.000000 MaxDesireability=0.300000 RemoteRole=ROLE_DumbProxy AmbientGlow=128 CollisionRadius=32.000000 CollisionHeight=23.000000 Mass=10.000000 Physics=PHYS_Rotating RotationRate=(Yaw=24000) DrawScale=0.07 PickupSound=sound'PickupSounds.AdrenelinPickup' PickupForce="AdrenelinPickup" DrawType=DT_StaticMesh StaticMesh=StaticMesh'XPickups_rc.AdrenalinePack' Style=STY_AlphaZ ScaleGlow=0.6 CullDistance=+5500.0 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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