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XPickups.AdrenalinePickup

Extends
TournamentPickup

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pickup
      |   
      +-- XPickups.TournamentPickup
         |   
         +-- XPickups.AdrenalinePickup

Variables Summary
floatAdrenalineAmount
Inherited Variables from Engine.Pickup
bAmbientGlow, bDropped, bInstantRespawn, bOnlyReplicateHidden, bPredictRespawns, InventoryType, MaxDesireability, MyMarker, PickUpBase, PickupCache, PickupForce, PickupMessage, PickupSound, RespawnEffectTime, RespawnTime, TeamOwner[4]

Functions Summary
eventfloat BotDesireability (Pawn Bot))
functionfloat DetourWeight (Pawn Other, loat PathWeight))
function Touch (actor Other ))
Pickup
Inherited Functions from XPickups.TournamentPickup
RespawnEffect
Inherited Functions from Engine.Pickup
AddToNavigation, AnnouncePickup, BeginState, BotDesireability, CheckTouching, Destroyed, DetourWeight, EndState, GetHumanReadableName, GetLocalString, GetRespawnTime, InitDroppedPickupFor, IsSuperItem, Landed, MatchStarting, ReadyToPickup, RemoveFromNavigation, Reset, RespawnEffect, SetRespawn, SpawnCopy, StartSleeping, StaticPrecache, Tick, Timer, Touch, Transmogrify, UpdateHUD, ValidTouch

States Summary
Pickup Source code
auto state Pickup
Touch


Variables Detail

AdrenalineAmount Source code

var float AdrenalineAmount;


Functions Detail

BotDesireability Source code

event float BotDesireability ( Pawn Bot) )

DetourWeight Source code

function float DetourWeight ( Pawn Other,float PathWeight) )

Touch Pickup Source code

function Touch ( actor Other ) )


Defaultproperties

defaultproperties
{
    AdrenalineAmount=2.000000
    PickupMessage="Adrenaline "
    RespawnTime=30.000000
    MaxDesireability=0.300000
    RemoteRole=ROLE_DumbProxy
    AmbientGlow=128
    CollisionRadius=32.000000
    CollisionHeight=23.000000
    Mass=10.000000
    Physics=PHYS_Rotating
	RotationRate=(Yaw=24000)
    DrawScale=0.07
    PickupSound=sound'PickupSounds.AdrenelinPickup'
    PickupForce="AdrenelinPickup"  
    DrawType=DT_StaticMesh
    StaticMesh=StaticMesh'XPickups_rc.AdrenalinePack'
    Style=STY_AlphaZ
    ScaleGlow=0.6
    CullDistance=+5500.0
}

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Creation time: Do 14.8.2014 09:57:58.983 - Created with UnCodeX