| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- XPickups.TournamentPickup
|
+-- XPickups.ShieldPickup
|
+-- XPickups.ShieldPack
| Variables Summary |
|---|
| Inherited Variables from XPickups.ShieldPickup |
|---|
| ShieldAmount |
| Functions Summary | ||
|---|---|---|
![]() | StaticPrecache (LevelInfo L)) | |
| Inherited Functions from XPickups.ShieldPickup |
|---|
| BotDesireability, DetourWeight, GetLocalString, Touch, UpdateHUD |
| Inherited Functions from XPickups.TournamentPickup |
|---|
| RespawnEffect |
| Functions Detail |
|---|
StaticPrecache Source code| Defaultproperties |
|---|
defaultproperties
{
RespawnTime=30.000000
Physics=PHYS_Rotating
RotationRate=(Yaw=24000)
DrawScale=1.0
PickupSound=sound'PickupSounds.ShieldPack'
PickupForce="ShieldPack"
DrawType=DT_StaticMesh
StaticMesh=StaticMesh'E_Pickups.RegShield'
CollisionRadius=32.0
ShieldAmount=50
Style=STY_AlphaZ
ScaleGlow=0.6
bPredictRespawns=true
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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