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XWeapons.DamTypeMinigunBullet

Extends
WeaponDamageType
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.WeaponDamageType
         |   
         +-- XWeapons.DamTypeMinigunBullet

Direct Known Subclasses:

DamTypeMinigunAlt

Variables Summary
Inherited Variables from UnrealGame.WeaponDamageType
WeaponClass
Inherited Variables from Engine.DamageType
bAlwaysGibs, bAlwaysSevers, bArmorStops, bBulletHit, bCauseConvulsions, bCausedByWorld, bCausesBlood, bDelayedDamage, bDetonatesGoop, bDirectDamage, bExtraMomentumZ, bFastInstantHit, bFlaming, bInstantHit, bKUseOwnDeathVel, bKUseTearOffMomentum, bLeaveBodyEffect, bLocationalHit, bNeverSevers, bRagdollBullet, bRubbery, bSkeletize, bSpecial, bSuperWeapon, bThrowRagdoll, bVehicleHit, DamageDesc, DamageEffect, DamageKick, DamageOverlayMaterial, DamageOverlayTime, DamageThreshold, DamageWeaponName, DeathOverlayMaterial, DeathOverlayTime, DeathString, FemaleSuicide, FlashFog, FlashScale, GibModifier, GibPerterbation, KDamageImpulse, KDeathUpKick, KDeathVel, LowDetailEffect, LowDetailEmitter, LowGoreDamageEffect, LowGoreDamageEmitter, LowGoreDamageSounds, MaleSuicide, PawnDamageEffect, PawnDamageEmitter, PawnDamageSounds, VehicleDamageScaling, VehicleMomentumScaling, ViewFlash, ViewFog

Functions Summary
Inherited Functions from UnrealGame.WeaponDamageType
GetWeaponClass
Inherited Functions from Engine.DamageType
DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage


Defaultproperties

defaultproperties
{
	bRagdollBullet=true
    DeathString="%o was mowed down by %k's minigun."
	MaleSuicide="%o turned the minigun on himself."
	FemaleSuicide="%o turned the minigun on herself."
	FlashFog=(X=600.00000,Y=0.000000,Z=0.00000)
    WeaponClass=class'Minigun'
    KDamageImpulse=2000
    VehicleDamageScaling=0.65
    bBulletHit=True
}



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Creation time: Do 14.8.2014 09:58:03.141 - Created with UnCodeX