| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.DamageType
|
+-- UnrealGame.WeaponDamageType
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+-- XWeapons.DamTypeRocket
DamTypeBFRocket, DamTypeBruteRocket, DamTypeRocketHoming, DamTypeWarlordRocket
| Variables Summary |
|---|
| Inherited Variables from UnrealGame.WeaponDamageType |
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| WeaponClass |
| Functions Summary | ||
|---|---|---|
![]() | GetHitEffects (out class<xEmitter> HitEffects[4], int VictimHealth )) | |
| Inherited Functions from UnrealGame.WeaponDamageType |
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| GetWeaponClass |
| Inherited Functions from Engine.DamageType |
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| DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
| Functions Detail |
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GetHitEffects Source code| Defaultproperties |
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defaultproperties
{
DeathString="%o rode %k's rocket into oblivion."
MaleSuicide="%o fired his rocket prematurely."
FemaleSuicide="%o fired her rocket prematurely."
WeaponClass=class'RocketLauncher'
bDetonatesGoop=true
KDamageImpulse=20000
VehicleMomentumScaling=1.3
bThrowRagdoll=true
GibPerterbation=0.15
bFlaming=true
bDelayedDamage=true
}
|
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