| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.DamageType
|
+-- UnrealGame.WeaponDamageType
|
+-- XWeapons.DamTypeShieldImpact
| Variables Summary |
|---|
| Inherited Variables from UnrealGame.WeaponDamageType |
|---|
| WeaponClass |
| Functions Summary |
|---|
| Inherited Functions from UnrealGame.WeaponDamageType |
|---|
| GetWeaponClass |
| Inherited Functions from Engine.DamageType |
|---|
| DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
| Defaultproperties |
|---|
defaultproperties
{
DeathString="%o was pulverized by %k's shield gun."
MaleSuicide="%o threw his weight around once too often."
FemaleSuicide="%o threw her weight around once too often."
WeaponClass=class'ShieldGun'
bDetonatesGoop=true
bKUseOwnDeathVel=true
KDeathVel=450
KDeathUpKick=300
VehicleMomentumScaling=+0.3
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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