Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.WeaponDamageType | +-- XWeapons.DamTypeTeleFrag
Variables Summary |
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Inherited Variables from UnrealGame.WeaponDamageType |
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WeaponClass |
Functions Summary |
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Inherited Functions from UnrealGame.WeaponDamageType |
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GetWeaponClass |
Inherited Functions from Engine.DamageType |
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DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
Defaultproperties |
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defaultproperties { DeathString="%o had their atoms scattered by %k." MaleSuicide="%o tried to go where no man has gone before." FemaleSuicide="%o tried to go where no woman has gone before." WeaponClass=class'TransLauncher' bAlwaysSevers=true bAlwaysGibs=true GibPerterbation=1.0 bLocationalHit=false } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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