- Extends
- WebApplication
- Modifiers
- config
Core.Object
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+-- UWeb.WebApplication
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+-- xWebAdmin.UTServerAdmin
Inherited Structures from Core.Object |
BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector |
Functions Summary |
| | AccessDenied (WebResponse Response))
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| | ApplySkinSettings ()))
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| bool | CanPerform (string privs))
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| string | Checkbox (string tag, bool bChecked, optional bool bDisabled))
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| | CleanupApp ()))
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| | CleanupQuery ()))
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| | CreateFullMutatorList (out StringArray Mutators, out StringArray GroupsOnly))
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| | FormatMapName (out string FullName, out string ShortName))
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| string | GenerateGameTypeOptions (String CurrentGameType))
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| string | GenerateMapListOptions (string GameType, int Active))
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| string | GenerateMapListSelect (StringArray MapList, StringArray MovedMaps))
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| string | GenerateMutatorOptions (String SelectedMutators))
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| string | GenerateSkinSelect ()))
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| int | GetGameCacheIndex (string GameClass ))
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| bool | HasURLOption (string ParamName, out string Value))
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| string | Hidden (string Tag, string Value))
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| string | HtmlDecode (string src))
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| string | HtmlEncode (string src))
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| string | HyperLink (string url, string text, bool bEnabled, optional string target))
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| | Init ()))
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| | LoadGameTypes ()))
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| | LoadMaps ()))
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| | LoadMutators ()))
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| | LoadQueryHandlers ()))
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| | LoadSkins ()))
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| bool | MapIsChanging ()))
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| | MapTitle (WebResponse Response))
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| string | NextPriv (out string PrivString))
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| string | PadLeft (string Text, int MaxWidth, optional string PadString))
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| string | PadRight (string Text, int MaxWidth, optional string PadString))
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| | PostQuery (WebRequest Request, WebResponse Response))
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| bool | PreQuery (WebRequest Request, WebResponse Response))
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| | Query (WebRequest Request, WebResponse Response))
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| | QueryHeaderPage (WebRequest Request, WebResponse Response))
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| | QueryRestartPage (WebRequest Request, WebResponse Response))
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| | QueryRootFrame (WebRequest Request, WebResponse Response))
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| | QuerySubmitRestartPage (WebRequest Request, WebResponse Response))
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| string | RadioButton (string Group, string Value, bool bSelected))
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| StringArray | ReloadExcludeMaps (String GameType))
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| StringArray | ReloadIncludeMaps (StringArray ExMaps, int GameIndex, int MapListIndex))
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| string | ResetButton (string ResetButtonName, string ResetButtonValue))
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| string | Select (string SelectName, string SelectOptions))
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| | ServerChangeMap (WebRequest Request, WebResponse Response, string MapName, string GameType))
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| string | SetGamePI (optional string GameType))
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| bool | ShowFrame (WebResponse Response, string Page))
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| | ShowFramedMessage (WebResponse Response, string Message, bool bIsErrorMsg))
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| | ShowMessage (WebResponse Response, string Title, string Message))
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| bool | ShowPage (WebResponse Response, string Page))
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| | StatusError (WebResponse Response, string Message))
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| | StatusOk (WebResponse Response, string Message))
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| bool | StatusReport (WebResponse Response, string ErrorMessage, string SuccessMessage))
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| string | SubmitButton (string SubmitButtonName, string SubmitButtonValue))
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| string | TextBox (string TextName, coerce string Size, coerce string MaxLength, optional string DefaultValue))
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| | UpdateCustomMapList (int GameIndex, int Index, string NewName))
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| String | UsedMutators ()))
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| bool | ValidMap (string MapURL))
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| string | WebInclude (string file))
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Inherited Functions from Core.Object |
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllObjects, Asc, Asin, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, ClearConfig, ClockwiseFrom, Cos, Created, Cross, Disable, Divide, Dot, DynamicLoadObject, EatStr, Enable, EndState, Eval, Exp, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetItemName, GetPerObjectNames, GetPropertyText, GetReferencers, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, IsOnConsole, IsSoaking, Left, Len, Lerp, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, PlatformIs64Bit, PlatformIsMacOS, PlatformIsUnix, PlatformIsWindows, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, Repl, ReplaceText, ResetConfig, Right, RotRand, Round, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, StopWatch, StrCmp, Tan, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~= |
var localized string Accept;
var localized string AccessDeniedText;
var config string ActiveSkin;
var config string AdminRealm;
var bool bDebug;
var config string CellCenter;
var config string CellColSpan;
var config string CellLeft;
var config string CellRight;
var config string CheckboxInclude;
var localized string Custom;
var config string DefaultBG;
var localized string DeleteText;
var localized string Deny;
var localized string Edit;
var localized string Error;
var localized string ErrorAuthenticating;
var config string FramedMessagePage;
var config string HeaderPage;
var config string HiddenInclude;
var config string HighlightedBG;
var string htm;
var localized string Initialized;
var localized string LoadingGames;
var localized string LoadingMaps;
var localized string MapChanging;
var localized string MapChangingTo;
var config string MessagePage;
var localized string NewText;
var localized string NoneText;
var localized string NoPrivs;
var config string NowrapCenter;
var config string NowrapLeft;
var config string NowrapRight;
var config string RadioButtonInclude;
var config string ResetButtonInclude;
var config string RestartPage;
var config string RootFrame;
var config string RowCenter;
var config string RowLeft;
var config string SelectInclude;
var string SiteBG;
var string SiteCSSFile;
var string SkinPath;
var config string SkinSelectInclude;
var string StatusErrorColor;
var string StatusOKColor;
var config string SubmitButtonInclude;
var localized string SwitchText;
var config string TextboxInclude;
var localized string Update;
var localized string WaitTitle;
UTServerAdmin
struct
HtmlChar
{
var string Coded;
var string Plain;
};
function ApplySkinSettings ( ) )
function bool CanPerform ( string privs) )
function string Checkbox ( string tag, bool bChecked, optional bool bDisabled) )
function CleanupApp ( ) )
function CleanupQuery ( ) )
function FormatMapName ( out string FullName, out string ShortName) )
GenerateGameTypeOptions Source code
function string GenerateGameTypeOptions ( String CurrentGameType) )
GenerateMapListOptions Source code
function string GenerateMapListOptions ( string GameType, int Active) )
GenerateMutatorOptions Source code
function string GenerateMutatorOptions ( String SelectedMutators) )
function string GenerateSkinSelect ( ) )
function int GetGameCacheIndex ( string GameClass ) )
function bool HasURLOption ( string ParamName, out string Value) )
function string Hidden ( string Tag, string Value) )
static function string HtmlDecode ( string src) )
static function string HtmlEncode ( string src) )
function
string HyperLink (
string url,
string text,
bool bEnabled, optional
string target) )
event Init ( ) )
function LoadGameTypes ( ) )
function LoadMaps ( ) )
function LoadMutators ( ) )
function LoadQueryHandlers ( ) )
function LoadSkins ( ) )
function bool MapIsChanging ( ) )
function string NextPriv ( out string PrivString) )
function string PadLeft ( string Text, int MaxWidth, optional string PadString) )
function string PadRight ( string Text, int MaxWidth, optional string PadString) )
QuerySubmitRestartPage Source code
function string RadioButton ( string Group, string Value, bool bSelected) )
function
StringArray ReloadExcludeMaps (
String GameType) )
function string ResetButton ( string ResetButtonName, string ResetButtonValue) )
function string Select ( string SelectName, string SelectOptions) )
function string SetGamePI ( optional string GameType) )
function
bool ShowFrame (
WebResponse Response,
string Page) )
function ShowFramedMessage (
WebResponse Response,
string Message,
bool bIsErrorMsg) )
function ShowMessage (
WebResponse Response,
string Title,
string Message) )
function
bool ShowPage (
WebResponse Response,
string Page) )
function StatusError (
WebResponse Response,
string Message) )
function StatusOk (
WebResponse Response,
string Message) )
function
bool StatusReport (
WebResponse Response,
string ErrorMessage,
string SuccessMessage) )
function string SubmitButton ( string SubmitButtonName, string SubmitButtonValue) )
function string TextBox ( string TextName, coerce string Size, coerce string MaxLength, optional string DefaultValue) )
function UpdateCustomMapList ( int GameIndex, int Index, string NewName) )
function String UsedMutators ( ) )
function bool ValidMap ( string MapURL) )
function string WebInclude ( string file) )
defaultproperties
{
SpectatorType=class'XWebAdmin.UTServerAdminSpectator'
DefaultWebSkinClass=class'XWebAdmin.UT2K3Skin'
QueryHandlerClasses(0)="XWebAdmin.xWebQueryCurrent"
QueryHandlerClasses(1)="XWebAdmin.xWebQueryDefaults"
QueryHandlerClasses(2)="XWebAdmin.xWebQueryAdmins"
RootFrame="rootframe"
HeaderPage="mainmenu"
MessagePage="message"
RestartPage="server_restart"
DefaultBG="#aaaaaa"
HighlightedBG="#3a7c8c"
SiteBG="#243954"
AdminRealm="UT Remote Admin Server"
htm=".htm"
SpecialChars(0)=(Plain="&",Coded="&")
SpecialChars(1)=(Plain="\"",Coded=""")
SpecialChars(2)=(Plain=" ",Coded=" ")
SpecialChars(3)=(Plain="<",Coded="<")
SpecialChars(4)=(Plain=">",Coded=">")
SpecialChars(5)=(Plain="©",Coded="©")
SpecialChars(6)=(Plain="™",Coded="™")
SpecialChars(7)=(Plain="®",Coded="®")
StatusOKColor="#33cc66"
StatusErrorColor="Yellow"
Accept="Accept"
Deny="Deny"
Update="Update"
Custom="Custom"
Error="Error"
NoneText="None"
SwitchText="Switch"
DeleteText="Delete"
NewText="New"
Edit="Edit"
AccessDeniedText="Access Denied"
ErrorAuthenticating="Exception Occurred During Authentication!"
NoPrivs="Your privileges are not sufficient to view this page."
WaitTitle="Please Wait"
MapChanging="The server is now switching maps. Please allow 10 - 15 seconds while the server changes maps."
MapChangingTo="The server is now switching to map '%MapName%'. Please allow 10-15 seconds while the server changes maps."
LoadingGames="Loading Game Types"
LoadingMaps="Loading Available Maps"
Initialized="%class% Initialized on port %port%"
FramedMessagePage="frame_message"
SiteCSSFile="ut2003.css"
CheckboxInclude="checkbox"
TextboxInclude="textbox"
RadioButtonInclude="radio_button"
SelectInclude="select"
SubmitButtonInclude="submit_button"
ResetButtonInclude="reset_button"
HiddenInclude="hidden"
SkinSelectInclude="mainmenu_items"
CellLeft="cell_left"
CellCenter="cell_center"
CellRight="cell_right"
CellColSpan="cell_colspan"
NowrapLeft="cell_left_nowrap"
NowrapCenter="cell_center_nowrap"
NowrapRight="cell_right_nowrap"
RowLeft="row_left"
RowCenter="row_center"
bDebug=False
}
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Creation time: Do 14.8.2014 09:58:28.615 - Created with
UnCodeX