- Extends
- Engine
- Modifiers
- native noexport transient
Core.Object
|
+-- Core.Subsystem
|
+-- Engine.Engine
|
+-- Engine.GameEngine
Inherited Variables from Engine.Engine |
Audio, bShowAnimStats, bShowAudioStats, bShowFrameRate, bShowGameStats, bShowHardwareStats, bShowHistograph, bShowLightStats, bShowLIPSincStats, bShowMatineeStats, bShowNetStats, bShowRenderStats, bShowXboxMemStats, bSlowRefChecking, CacheSizeMegs, Client, ClientCycles, CurrentTickRate, Cylinder, C_ActorArrow, C_ActorHiWire, C_ActorWire, C_AddWire, C_AnimMesh, C_Black, C_BrushSnap, C_BrushVertex, C_BrushWire, C_ConstraintLine, C_Current, C_GreyWire, C_GroundHighlight, C_GroundPlane, C_Invalid, C_Mask, C_Mover, C_NonSolidWire, C_OrthoBackground, C_Pivot, C_ScaleBox, C_ScaleBoxHi, C_Select, C_SemiSolidWire, C_StaticMesh, C_SubtractWire, C_TerrainWire, C_VolumeBrush, C_White, C_WireBackground, C_WireGridAxis, C_WorldBox, C_ZoneWire, DetectedVideoMemory, GameCycles, GRenDev, ServerReadsStdin, TickCycles, UseSound, UseStaticMeshBatching |
Structures Summary |
URL Protocol, Host, Port, Map, Op, Portal, Valid |
var bool bCheatProtection;
var globalconfig String ConnectingMenuClass;
var globalconfig String DisconnectMenuClass;
var string DummyString;
var Level GEntry;
var Level GLevel;
var PendingLevel GPendingLevel;
var globalconfig String LoadingClass;
var globalconfig String MainMenuClass;
var config array<string> ServerActors;
var config array<string> ServerPackages;
var globalconfig string SinglePlayerMenuClass;
Settings
var(Settings) config bool ColorHighDetailMeshes;
ColorInterfaceTextures Source code
var(Settings) config bool ColorInterfaceTextures;
ColorNoCollisionMeshes Source code
var(Settings) config bool ColorNoCollisionMeshes;
ColorPlayerAndWeaponTextures Source code
var(Settings) config bool ColorPlayerAndWeaponTextures;
ColorSlowCollisionMeshes Source code
var(Settings) config bool ColorSlowCollisionMeshes;
var(Settings) config bool ColorWorldTextures;
VoiceChat
var(VoiceChat) globalconfig bool VoIPAllowVAD;
struct
URL
{
var string Host;
var string Map;
var array<string> Op;
var int Port;
var string Portal;
var string Protocol;
var int Valid;
};
Creation time: Do 14.8.2014 09:58:06.807 - Created with
UnCodeX