Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.WeaponDamageType | +-- Betrayal.BetrayalDamTypeMercuryDirectHit | +-- Betrayal.BetrayalDamTypeMercuryAirHit
BetrayalDamTypeMercuryAirPunchThrough
Variables Summary |
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Inherited Variables from UnrealGame.WeaponDamageType |
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WeaponClass |
Functions Summary | ||
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IncrementKills (Controller Killer)) |
Inherited Functions from Betrayal.BetrayalDamTypeMercuryDirectHit |
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GetHitEffects |
Inherited Functions from UnrealGame.WeaponDamageType |
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GetWeaponClass |
Functions Detail |
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Defaultproperties |
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defaultproperties
{
DeathString = "%k picked off %o in mid-air with a mercury missile."
}
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Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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