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Betrayal.BetrayalDamTypeMercuryDirectHit

Extends
WeaponDamageType
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.WeaponDamageType
         |   
         +-- Betrayal.BetrayalDamTypeMercuryDirectHit

Direct Known Subclasses:

BetrayalDamTypeMercuryAirHit, BetrayalDamTypeMercuryHeadHit, BetrayalDamTypeMercuryPunchThrough

Variables Summary
Inherited Variables from UnrealGame.WeaponDamageType
WeaponClass
Inherited Variables from Engine.DamageType
bAlwaysGibs, bAlwaysSevers, bArmorStops, bBulletHit, bCauseConvulsions, bCausedByWorld, bCausesBlood, bDelayedDamage, bDetonatesGoop, bDirectDamage, bExtraMomentumZ, bFastInstantHit, bFlaming, bInstantHit, bKUseOwnDeathVel, bKUseTearOffMomentum, bLeaveBodyEffect, bLocationalHit, bNeverSevers, bRagdollBullet, bRubbery, bSkeletize, bSpecial, bSuperWeapon, bThrowRagdoll, bVehicleHit, DamageDesc, DamageEffect, DamageKick, DamageOverlayMaterial, DamageOverlayTime, DamageThreshold, DamageWeaponName, DeathOverlayMaterial, DeathOverlayTime, DeathString, FemaleSuicide, FlashFog, FlashScale, GibModifier, GibPerterbation, KDamageImpulse, KDeathUpKick, KDeathVel, LowDetailEffect, LowDetailEmitter, LowGoreDamageEffect, LowGoreDamageEmitter, LowGoreDamageSounds, MaleSuicide, PawnDamageEffect, PawnDamageEmitter, PawnDamageSounds, VehicleDamageScaling, VehicleMomentumScaling, ViewFlash, ViewFog

Functions Summary
function GetHitEffects (out class<xEmitter> HitEffects[4], int VictimHealth))
Inherited Functions from UnrealGame.WeaponDamageType
GetWeaponClass
Inherited Functions from Engine.DamageType
DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage


Functions Detail

GetHitEffects Source code

static function GetHitEffects ( out class<xEmitter> HitEffects[4], int VictimHealth) )
Flame effects.


Defaultproperties

defaultproperties
{
	WeaponClass       = Class'BetrayalMercuryLauncher'
	DeathString       = "%k drove a mercury missile into %o."
	FemaleSuicide     = "%o somehow managed to get hit by her own mercury missile."
	MaleSuicide       = "%o somehow managed to get hit by his own mercury missile."
	bDetonatesGoop    = True
	bKUseOwnDeathVel  = True
	KDamageImpulse    = 20000.0
	KDeathVel         = 550.0
	KDeathUpKick      = 100.0
	bDelayedDamage    = True
	bRagdollBullet    = True
	bBulletHit        = True
	GibPerterbation   = 0.35
	bAlwaysSevers     = True
	bLocationalHit    = False
}

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Creation time: Do 14.8.2014 09:58:00.180 - Created with UnCodeX