| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
BetrayalGRI Creation date: 2010-05-19 12:47 Last change: $Id$
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ReplicationInfo
|
+-- Engine.GameReplicationInfo
|
+-- Betrayal.BetrayalGRI
| Constants Summary |
|---|
| Inherited Contants from Engine.GameReplicationInfo |
|---|
| PROPNUM |
| Variables Summary | |
|---|---|
| BetrayalGRI | |
| bool | bBrighterPlayerSkins |
| bool | bImprovedSlopeDodging |
| bool | bPlayersMustBeReady |
| float | MaxUnlagTime |
| Functions Summary | ||
|---|---|---|
![]() | BeginPlay ())) | |
![]() | PostNetBeginPlay ())) | |
![]() | Timer ())) | |
| Inherited Functions from Engine.GameReplicationInfo |
|---|
| AddPRI, FillPlayInfo, FindPlayerByID, GetDescriptionText, GetPRIArray, PostBeginPlay, PostNetBeginPlay, RemovePRI, Reset, TeamSymbolNotify, Timer, UpdatePrecacheMaterials |
| Variables Detail |
|---|
| Functions Detail |
|---|
BeginPlay Source codeDuplicated form MutInstagib to improve the chances of pickup bases being removed.
PostNetBeginPlay Source codeNotify server whether this particular client wants unlagging.
Timer Source codePrevent incrementing clientside elapsed time before match start and after match end.
| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||