defaultproperties
{
Physics = PHYS_Trailer
bNoDelete = False
RemoteRole = ROLE_None
AmbientGlow = 128
bUnlit = True
AutoDestroy = True
bTrailerSameRotation = True
Begin Object Class=SpriteEmitter Name=ThrusterSmoke
Acceleration=(X=-2000)
UseColorScale=True
ColorScale=((Color=(R=255,G=255,B=0,A=255)),(RelativeTime=0.5,Color=(R=192,G=0,B=0,A=160)),(RelativeTime=1.0))
CoordinateSystem=PTCS_Relative
MaxParticles=50
Opacity=0.8
UseSizeScale=True
UseRegularSizeScale=False
SizeScale(0)=(RelativeSize=0.5)
SizeScale(1)=(RelativeTime=0.5,RelativeSize=1.5)
SizeScale(2)=(RelativeTime=1.0)
StartSizeRange=(X=(Min=12.0,Max=12.0),Y=(Min=12.0,Max=12.0),Z=(Min=12.0,Max=12.0))
UniformSize=True
SpinParticles=True
StartSpinRange=(Z=(Max=1.0))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'BFRL10kExplosionSprites'
TextureUSubdivisions=4
TextureVSubdivisions=4
UseRandomSubdivision=True
LifetimeRange=(Min=0.3,Max=0.3)
LowDetailFactor=0.5
SecondsBeforeInactive=0
StartVelocityRange=(X=(Min=-500.0,Max=-500.0))
WarmupTicksPerSecond=20.0
RelativeWarmupTime=0.5
End Object
Emitters(0)=SpriteEmitter'ThrusterSmoke'
Begin Object Class=TrailEmitter Name=MissileTrail
TrailLocation=PTTL_FollowEmitter
MaxPointsPerTrail=400
DistanceThreshold=10.0
PointLifeTime=0.6
ColorMultiplierRange=(X=(Min=1.0,Max=1.0),Y=(Min=0.6,Max=0.6),Z=(Min=0.3,Max=0.3))
MaxParticles=1
StartSizeRange=(X=(Min=10.0,Max=10.0))
InitialParticlesPerSecond=2000.0
AutomaticInitialSpawning=false
RespawnDeadParticles=False
SecondsBeforeInactive=0.0
Texture=Texture'BFRL10kSmokeLine'
LifetimeRange=(Min=10,Max=10)
TrailShadeType=PTTST_PointLife
DrawStyle=PTDS_AlphaBlend
Disabled=True
End Object
Emitters(1)=TrailEmitter'MissileTrail'
Begin Object Class=MeshEmitter Name=ThrusterFlame
StaticMesh=StaticMesh'BFRL10kThrusterMesh'
UseParticleColor=True
UseColorScale=True
ColorScale(0)=(Color=(R=255,G=255,B=96,A=255))
ColorScale(1)=(RelativeTime=0.5,Color=(R=255,G=128,B=96,A=160))
ColorScale(2)=(RelativeTime=1.0)
CoordinateSystem=PTCS_Relative
MaxParticles=3
StartLocationOffset=(X=11.0)
SpinParticles=True
StartSpinRange=(X=(Min=0.5,Max=0.5),Z=(Max=1.0))
UseSizeScale=True
SizeScale(0)=(RelativeSize=0.5)
SizeScale(1)=(RelativeTime=1.2,RelativeSize=1.2)
StartSizeRange=(X=(Min=0.4,Max=0.4),Y=(Min=0.3,Max=0.3),Z=(Min=0.3,Max=0.3))
SecondsBeforeInactive=0.0
LifetimeRange=(Min=0.15,Max=0.15)
WarmupTicksPerSecond=20.0
RelativeWarmupTime=1.0
End Object
Emitters(2)=MeshEmitter'ThrusterFlame'
}
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