defaultproperties
{
Begin Object Class=SpriteEmitter Name=GlowEm0
UseColorScale=True
ColorScale(0)=(Color=(B=130,G=20,R=91,A=255))
ColorScale(1)=(RelativeTime=0.400000,Color=(B=145,G=80,R=110))
ColorScale(2)=(RelativeTime=0.800000,Color=(B=72,G=50,R=133))
ColorScale(3)=(RelativeTime=1.000000)
ColorMultiplierRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
FadeOutStartTime=0.800000
MaxParticles=90
StartLocationRange=(X=(Min=-3.000000,Max=3.000000),Y=(Min=-3.000000,Max=3.000000),Z=(Min=-3.000000,Max=3.000000))
StartSizeRange=(X=(Min=5.000000,Max=12.000000),Y=(Min=5.000000,Max=5.000000))
UniformSize=True
SkeletalScale=(X=0.400000,Y=0.400000,Z=0.370000)
InitialParticlesPerSecond=5000.000000
AutomaticInitialSpawning=False
Texture=Texture'EpicParticles.Flares.HotSpot'
LifetimeRange=(Min=0.250000,Max=0.500000)
SecondsBeforeInactive=0
UseSkeletalLocationAs=PTSU_Location
CoordinateSystem=PTCS_Relative
Name="SpriteEmitter0"
End Object
Emitters(0)=SpriteEmitter'GlowEm0'
bHighDetail=false
bHardAttach=true
bNoDelete=false
RemoteRole=ROLE_None
bNetTemporary=true
bHidden=false
AutoDestroy=true
bOwnerNoSee=true
} |