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ChatToConsoleCommand.ChatToConsoleCommandHandler

Extends
BroadcastHandler

ChatToConsoleCommandHandler Creation date: 2013-03-21 18:24 Last change: $Id$ Copyright © 2013, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.BroadcastHandler
         |   
         +-- ChatToConsoleCommand.ChatToConsoleCommandHandler

Constants Summary
Inherited Contants from Engine.BroadcastHandler
PROPNUM

Variables Summary
stringLastMsg
array<TranslationEntry>Translate
Inherited Variables from Engine.BroadcastHandler
BHDescText[PROPNUM], BHDisplayText[PROPNUM], bMuteSpectators, bPartitionSpectators, NextBroadcastHandler, NextBroadcastHandlerClass, SentText
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Structures Summary
TranslationEntry
ChatLine, ConsoleCommand, bCaseSensitive

Functions Summary
functionbool AcceptBroadcastText (PlayerController Receiver, PlayerReplicationInfo SenderPRI, out string Msg, optional name Type))
eventbool AcceptPlayInfoProperty (string PropName))
function PreBeginPlay ()))
Inherited Functions from Engine.BroadcastHandler
AcceptBroadcastLocalized, AcceptBroadcastSpeech, AcceptBroadcastText, AcceptBroadcastVoice, AllowBroadcastLocalized, AllowsBroadcast, Broadcast, BroadcastLocalized, BroadcastTeam, BroadcastText, Destroyed, FillPlayInfo, GetDescriptionText, HandlerAllowsBroadcast, RegisterBroadcastHandler, UpdateSentText
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Variables Detail

LastMsg Source code

var string LastMsg;

Translate Source code

var config array<TranslationEntry> Translate;


Structures Detail

TranslationEntry Source code

struct TranslationEntry
{
var config bool bCaseSensitive;
var config string ChatLine;
var config string ConsoleCommand;
};



Functions Detail

AcceptBroadcastText Source code

function bool AcceptBroadcastText ( PlayerController Receiver, PlayerReplicationInfo SenderPRI, out string Msg, optional name Type) )

AcceptPlayInfoProperty Source code

static event bool AcceptPlayInfoProperty ( string PropName) )

PreBeginPlay Source code

function PreBeginPlay ( ) )


Defaultproperties

defaultproperties
{
	Translate(0) = (ConsoleCommand="mutate teams",ChatLine="!teams")
}



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Creation time: Sa 23.8.2014 09:18:07.816 - Created with UnCodeX