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Engine.AdminBase

Extends
Object
Modifiers
Within PlayerController abstract native

Core.Object
|   
+-- Engine.AdminBase

Direct Known Subclasses:

Admin, AdminIni

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient

Variables Summary
boolbAdmin
AccessControlManager
stringMsg_AddedMapToList
stringMsg_AllGameMaps
stringMsg_AllMapLists
stringMsg_ChangingMapTo
stringMsg_EditingMapList
stringMsg_MapIsInRotation
stringMsg_MapIsNotInRotation
stringMsg_MapListAdded
stringMsg_MapListRemoved
stringMsg_MapNotInRotation
stringMsg_MapRotationList
stringMsg_NextMapNotFound
stringMsg_NoMapInRotation
stringMsg_NoMapsAdded
stringMsg_NoMapsFound
stringMsg_NoMapsRemoved
stringMsg_NoParamsFound
stringMsg_ParamModified
stringMsg_ParamNotModified
stringMsg_PlayerBanned
stringMsg_PlayerKicked
stringMsg_PlayerList
stringMsg_RemovedFromList
stringMsg_SessionBanned
stringMsg_UnknownParam
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[7], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector

Functions Summary
functionbool CanPerform (string priv))
function Created ()))
function DoLogin (string UserName, string Password)
function DoLogout ()
function DoSwitch (string URL))
functionstring FindGameType (string GameType))
functionarray<string> GetMapListNames (string GameType))
function GoToNextMap ()))
functionbool IsNumeric (string Param, optional bool bPositiveOnly))
function Kick (string Cmd, string Extra ))
function KickBan (string s))
function Map (string Cmd ))
function Maplist (string Cmd, string Extra ))
function MaplistCommand (string Cmd, string Extra ))
functionbool MaskedCompare (string SettingName, string Mask))
function NextMap ()))
function PlayerList ()))
function RestartCurrentMap ()))
function RestartMap ()))
function SendComplexMsg (array<string> Arr, string Title))
function ShowCurrentMapList ()))
functionarray<string> SplitParams (string Params))
function Switch (string URL ))
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllObjects, Asc, Asin, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, ClearConfig, ClockwiseFrom, Cos, Created, Cross, Disable, Divide, Dot, DynamicLoadObject, EatStr, Enable, EndState, Eval, Exp, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetItemName, GetPerObjectNames, GetPropertyText, GetReferencers, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, IsOnConsole, IsSoaking, Left, Len, Lerp, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, PlatformIs64Bit, PlatformIsMacOS, PlatformIsUnix, PlatformIsWindows, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, Repl, ReplaceText, ResetConfig, Right, RotRand, Round, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, StopWatch, StrCmp, Tan, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

bAdmin Source code

var bool bAdmin;

Manager Source code

var AccessControl Manager;

Msg_AddedMapToList Source code

var localized string Msg_AddedMapToList;

Msg_AllGameMaps Source code

var localized string Msg_AllGameMaps;

Msg_AllMapLists Source code

var localized string Msg_AllMapLists;

Msg_ChangingMapTo Source code

var localized string Msg_ChangingMapTo;

Msg_EditingMapList Source code

var localized string Msg_EditingMapList;

Msg_MapIsInRotation Source code

var localized string Msg_MapIsInRotation;

Msg_MapIsNotInRotation Source code

var localized string Msg_MapIsNotInRotation;

Msg_MapListAdded Source code

var localized string Msg_MapListAdded;

Msg_MapListRemoved Source code

var localized string Msg_MapListRemoved;

Msg_MapNotInRotation Source code

var localized string Msg_MapNotInRotation;

Msg_MapRotationList Source code

var localized string Msg_MapRotationList;

Msg_NextMapNotFound Source code

var localized string Msg_NextMapNotFound;

Msg_NoMapInRotation Source code

var localized string Msg_NoMapInRotation;

Msg_NoMapsAdded Source code

var localized string Msg_NoMapsAdded;

Msg_NoMapsFound Source code

var localized string Msg_NoMapsFound;

Msg_NoMapsRemoved Source code

var localized string Msg_NoMapsRemoved;

Msg_NoParamsFound Source code

var localized string Msg_NoParamsFound;

Msg_ParamModified Source code

var localized string Msg_ParamModified;

Msg_ParamNotModified Source code

var localized string Msg_ParamNotModified;

Msg_PlayerBanned Source code

var localized string Msg_PlayerBanned;

Msg_PlayerKicked Source code

var localized string Msg_PlayerKicked;

Msg_PlayerList Source code

var localized string Msg_PlayerList;

Msg_RemovedFromList Source code

var localized string Msg_RemovedFromList;

Msg_SessionBanned Source code

var localized string Msg_SessionBanned;

Msg_UnknownParam Source code

var localized string Msg_UnknownParam;


Functions Detail

CanPerform Source code

protected function bool CanPerform ( string priv) )

Created Source code

function Created ( ) )

DoLogin Source code

function DoLogin ( string UserName, string Password )

DoLogout Source code

function DoLogout ( )

DoSwitch Source code

function DoSwitch ( string URL) )

FindGameType Source code

protected function string FindGameType ( string GameType) )

GetMapListNames Source code

function array<string> GetMapListNames ( string GameType) )

GoToNextMap Source code

function GoToNextMap ( ) )

IsNumeric Source code

function bool IsNumeric ( string Param, optional bool bPositiveOnly) )

Kick Source code

exec function Kick ( string Cmd, string Extra ) )

KickBan Source code

exec function KickBan ( string s) )

Map Source code

exec function Map ( string Cmd ) )

Maplist Source code

exec function Maplist ( string Cmd, string Extra ) )

MaplistCommand Source code

function MaplistCommand ( string Cmd, string Extra ) )

MaskedCompare Source code

protected function bool MaskedCompare ( string SettingName, string Mask) )

NextMap Source code

exec function NextMap ( ) )

PlayerList Source code

exec function PlayerList ( ) )

RestartCurrentMap Source code

function RestartCurrentMap ( ) )

RestartMap Source code

exec function RestartMap ( ) )

SendComplexMsg Source code

protected function SendComplexMsg ( array<string> Arr, string Title) )

ShowCurrentMapList Source code

function ShowCurrentMapList ( ) )

SplitParams Source code

function array<string> SplitParams ( string Params) )

Switch Source code

exec function Switch ( string URL ) )


Defaultproperties

defaultproperties
{
     Msg_AllGameMaps="Maps that are valid (can be added) to"
     Msg_AllMapLists="Available maplists for %gametype%."
     Msg_MapRotationList="Active maps for maplist %maplist%."
     Msg_NoMapsAdded="No maps added to the maplist %maplist%."
     Msg_AddedMapToList="Maps successfully added to maplist"
     Msg_NoMapsRemoved="No maps were removed from the maplist %maplist%."
     Msg_RemovedFromList="Maps successfully removed from maplist"
     Msg_NextMapNotFound="Next map not found; Restarting same map"
     Msg_ChangingMapTo="Changing Map to %NextMap%"
     Msg_PlayerBanned="%Player% has been banned from this server"
     Msg_SessionBanned="%Player% has been banned for this match"
     Msg_PlayerKicked="%Player% has been kicked"
     Msg_NoMapInRotation="No maps configured for %maplist%."
     Msg_NoMapsFound="No matching maps in maplist %maplist% were found."
     Msg_MapIsInRotation="Matching %maplist% maps"
     Msg_MapNotInRotation="Matching maps which are not members of %maplist%."
     Msg_UnknownParam="Unknown Parameter : %Value%"
     Msg_NoParamsFound="No Parameters found!"
     Msg_ParamModified="Modification Successful"
     Msg_ParamNotModified="Could not Modify Parameter"
     Msg_EditingMapList="Now editing maplist"
     Msg_MapListAdded="Maplist %listname% successfully added for gametype"
     Msg_MapListRemoved="Maplist %listname% successfully removed from gametype"
     Msg_PlayerList="Player List:"
}

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Creation time: Do 14.8.2014 09:57:58.892 - Created with UnCodeX