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XAdmin.AdminIni

Extends
AdminBase

Core.Object
|   
+-- Engine.AdminBase
   |   
   +-- XAdmin.AdminIni

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient

Variables Summary
xAdminUserAdminUser
GameConfigSetConfigSet
stringMsg_AddedMutator
stringMsg_AlreadyEdited
stringMsg_EditFailed
stringMsg_EditingCancelled
stringMsg_EditingClass
stringMsg_EditingCompleted
stringMsg_ErrAddingMutator
stringMsg_ErrRemovingMutator
stringMsg_FinishGameEditFirst
stringMsg_FinishGameRestart
stringMsg_GameNoSupportBots
stringMsg_MapListNeedGameEdit
stringMsg_MustEndGameEdit
stringMsg_MutNeedGameEdit
stringMsg_NoAddNamedBot
stringMsg_NoBotGameFull
stringMsg_NoBotsPlaying
stringMsg_NoMutatorInUse
stringMsg_NotEditing
stringMsg_NoUnusedMuts
stringMsg_RemovedMutator
stringMsg_SetBotNeedVal
stringMsg_StatsNoBots
stringNextGameType
stringNextMutators
AccessControlInixManager
Inherited Variables from Engine.AdminBase
bAdmin, Manager, Msg_AddedMapToList, Msg_AllGameMaps, Msg_AllMapLists, Msg_ChangingMapTo, Msg_EditingMapList, Msg_MapIsInRotation, Msg_MapIsNotInRotation, Msg_MapListAdded, Msg_MapListRemoved, Msg_MapNotInRotation, Msg_MapRotationList, Msg_NextMapNotFound, Msg_NoMapInRotation, Msg_NoMapsAdded, Msg_NoMapsFound, Msg_NoMapsRemoved, Msg_NoParamsFound, Msg_ParamModified, Msg_ParamNotModified, Msg_PlayerBanned, Msg_PlayerKicked, Msg_PlayerList, Msg_RemovedFromList, Msg_SessionBanned, Msg_UnknownParam
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[7], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector

Functions Summary
function Bots (string Cmd, string Extra))
functionbool CanPerform (string priv))
event Created ()))
function DoLogin (string Username, string Password ))
function DoLogout ()))
function DoSwitch (string URL))
function Game (string Cmd, string Extra ))
function GotoNextMap ()))
function MakeBotsList (out array<XUtil.PlayerRecord> BotList))
function MapListCommand (string Cmd, string Extra ))
function Mutators (string Cmd, string Extra))
function RestartCurrentMap ()))
function SendLoggedList ()))
function SendUserList (string mask))
function User (string Cmd, string Extra))
Inherited Functions from Engine.AdminBase
CanPerform, Created, DoLogin, DoLogout, DoSwitch, FindGameType, GetMapListNames, GoToNextMap, IsNumeric, Kick, KickBan, Map, Maplist, MaplistCommand, MaskedCompare, NextMap, PlayerList, RestartCurrentMap, RestartMap, SendComplexMsg, ShowCurrentMapList, SplitParams, Switch
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllObjects, Asc, Asin, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, ClearConfig, ClockwiseFrom, Cos, Created, Cross, Disable, Divide, Dot, DynamicLoadObject, EatStr, Enable, EndState, Eval, Exp, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetItemName, GetPerObjectNames, GetPropertyText, GetReferencers, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, IsOnConsole, IsSoaking, Left, Len, Lerp, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, PlatformIs64Bit, PlatformIsMacOS, PlatformIsUnix, PlatformIsWindows, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, Repl, ReplaceText, ResetConfig, Right, RotRand, Round, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, StopWatch, StrCmp, Tan, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

AdminUser Source code

var xAdminUser AdminUser;

ConfigSet Source code

var GameConfigSet ConfigSet;

Msg_AddedMutator Source code

var localized string Msg_AddedMutator;

Msg_AlreadyEdited Source code

var localized string Msg_AlreadyEdited;

Msg_EditFailed Source code

var localized string Msg_EditFailed;

Msg_EditingCancelled Source code

var localized string Msg_EditingCancelled;

Msg_EditingClass Source code

var localized string Msg_EditingClass;

Msg_EditingCompleted Source code

var localized string Msg_EditingCompleted;

Msg_ErrAddingMutator Source code

var localized string Msg_ErrAddingMutator;

Msg_ErrRemovingMutator Source code

var localized string Msg_ErrRemovingMutator;

Msg_FinishGameEditFirst Source code

var localized string Msg_FinishGameEditFirst;

Msg_FinishGameRestart Source code

var localized string Msg_FinishGameRestart;

Msg_GameNoSupportBots Source code

var localized string Msg_GameNoSupportBots;

Msg_MapListNeedGameEdit Source code

var localized string Msg_MapListNeedGameEdit;

Msg_MustEndGameEdit Source code

var localized string Msg_MustEndGameEdit;

Msg_MutNeedGameEdit Source code

var localized string Msg_MutNeedGameEdit;

Msg_NoAddNamedBot Source code

var localized string Msg_NoAddNamedBot;

Msg_NoBotGameFull Source code

var localized string Msg_NoBotGameFull;

Msg_NoBotsPlaying Source code

var localized string Msg_NoBotsPlaying;

Msg_NoMutatorInUse Source code

var localized string Msg_NoMutatorInUse;

Msg_NotEditing Source code

var localized string Msg_NotEditing;

Msg_NoUnusedMuts Source code

var localized string Msg_NoUnusedMuts;

Msg_RemovedMutator Source code

var localized string Msg_RemovedMutator;

Msg_SetBotNeedVal Source code

var localized string Msg_SetBotNeedVal;

Msg_StatsNoBots Source code

var localized string Msg_StatsNoBots;

NextGameType Source code

var protected string NextGameType;

NextMutators Source code

var protected string NextMutators;

xManager Source code

var AccessControlIni xManager;


Functions Detail

Bots Source code

exec function Bots ( string Cmd, string Extra) )

CanPerform Source code

protected function bool CanPerform ( string priv) )

Created Source code

event Created ( ) )

DoLogin Source code

function DoLogin ( string Username, string Password ) )

DoLogout Source code

function DoLogout ( ) )

DoSwitch Source code

function DoSwitch ( string URL) )

Game Source code

exec function Game ( string Cmd, string Extra ) )

GotoNextMap Source code

function GotoNextMap ( ) )

MakeBotsList Source code

function MakeBotsList ( out array<XUtil.PlayerRecord> BotList) )

MapListCommand Source code

function MapListCommand ( string Cmd, string Extra ) )

Mutators Source code

exec function Mutators ( string Cmd, string Extra) )

RestartCurrentMap Source code

function RestartCurrentMap ( ) )

SendLoggedList Source code

protected function SendLoggedList ( ) )
// TODO: Check if should send ALL logged admins or only

SendUserList Source code

protected function SendUserList ( string mask) )

User Source code

exec function User ( string Cmd, string Extra) )


Defaultproperties

defaultproperties
{
     Msg_NoBotGameFull="Cannot add a bot, game is full."
     Msg_NoAddNamedBot="Can only add named bots once the match has started"
     Msg_NoBotsPlaying="No bots are currently playing"
     Msg_GameNoSupportBots="The current Game Type does not support Bots"
     Msg_StatsNoBots="Cannot control bots when Worlds Stats are enabled"
     Msg_FinishGameEditFirst="You must finish your Game Edit before restarting the map"
     Msg_FinishGameRestart="You must finish your Game Edit before changing or restarting the map"
     Msg_MutNeedGameEdit="You must use 'Game Edit' command before 'Mutators' commands"
     Msg_NoMutatorInUse="No Mutators in use"
     Msg_NoUnusedMuts="Found no unused mutators"
     Msg_AddedMutator="Added '%Mutator%' to used mutator list."
     Msg_ErrAddingMutator="Error Adding '%Mutator%'To Used Mutator List"
     Msg_RemovedMutator="Removed '%Mutator%' From Used Mutator List"
     Msg_ErrRemovingMutator="Error Removing '%Mutator%' from used mutator List"
     Msg_MapListNeedGameEdit="You must use 'Game Edit' command before 'MapList' command"
     Msg_MustEndGameEdit="You must end your Game Edit first"
     Msg_EditingClass="Editing %Class%"
     Msg_EditFailed="Failed Starting To Edit"
     Msg_AlreadyEdited="Game Already being edited by Someone Else"
     Msg_NotEditing="You are not editing Game Settings, use 'Game Edit' first"
     Msg_EditingCompleted="Editing Completed"
     Msg_EditingCancelled="Editing Cancelled"
     Msg_SetBotNeedVal="This command requires a numeric value between 0 and 32"
}

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Creation time: Do 14.8.2014 09:57:58.907 - Created with UnCodeX