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GUI2K4.IAMultiColumnRulesPanel

Extends
UT2K4PlayInfoPanel

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPanel
            |   
            +-- XInterface.GUITabPanel
               |   
               +-- XInterface.UT2K4TabPanel
                  |   
                  +-- GUI2K4.UT2K4PlayInfoPanel
                     |   
                     +-- GUI2K4.IAMultiColumnRulesPanel

Direct Known Subclasses:

UT2K4Tab_ServerRulesPanel

Variables Summary
moButtonb_Symbols
moCheckBoxch_Advanced
GUIImagei_bk
IAMultiColumnRulesPanel
stringBlueSym
UT2K4GamePageBasep_Anchor
stringRedSym
stringTeamSymbolPage
Inherited Variables from GUI2K4.UT2K4PlayInfoPanel
bRefresh, bUpdate, bVerticalLayout, EditText, GamePI, InfoRules, lb_Rules, li_Rules, NumColumns

Functions Summary
function InitComponent (GUIController MyController, GUIComponent MyOwner))
function InternalOnChange (GUIComponent Sender))
function LoadRules ()))
functionstring Play ()))
function Refresh ()))
function SetGamePI ()))
functionbool ShouldDisplayRule (int Index))
function StoreSetting (int Index, string NewValue ))
function SymbolConfigClosed (optional bool bCancelled))
function UpdateAdvancedCheckbox ()))
function UpdateBotSetting (int BotModeIndex))
function UpdateSymbolButton ()))
Inherited Functions from GUI2K4.UT2K4PlayInfoPanel
AddGroupHeader, AddRule, ArrayPropClicked, CanShowPanel, ClearRules, CustomClicked, CustomPageClosed, DumpListElements, FindComponentWithTag, FindGroupIndex, Free, InitComponent, InternalOnActivate, InternalOnChange, InternalOnCreateComponent, ListBoxCreateComponent, LoadRules, Refresh, StoreSetting, UpdateRules, UpdateSetting


Variables Detail

b_Symbols Source code

var automated moButton b_Symbols;

ch_Advanced Source code

var automated moCheckBox ch_Advanced;

i_bk Source code

var automated GUIImage i_bk;

IAMultiColumnRulesPanel

BlueSym Source code

var(IAMultiColumnRulesPanel) config string BlueSym;

p_Anchor Source code

var(IAMultiColumnRulesPanel) editconst UT2K4GamePageBase p_Anchor;

RedSym Source code

var(IAMultiColumnRulesPanel) config string RedSym;

TeamSymbolPage Source code

var(IAMultiColumnRulesPanel) string TeamSymbolPage;


Functions Detail

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

InternalOnChange Source code

function InternalOnChange ( GUIComponent Sender) )

LoadRules Source code

function LoadRules ( ) )

Play Source code

function string Play ( ) )

Refresh Source code

function Refresh ( ) )

SetGamePI Source code

protected function SetGamePI ( ) )

ShouldDisplayRule Source code

protected function bool ShouldDisplayRule ( int Index) )

StoreSetting Source code

protected function StoreSetting ( int Index, string NewValue ) )

SymbolConfigClosed Source code

function SymbolConfigClosed ( optional bool bCancelled) )

UpdateAdvancedCheckbox Source code

function UpdateAdvancedCheckbox ( ) )

UpdateBotSetting Source code

function UpdateBotSetting ( int BotModeIndex) )

UpdateSymbolButton Source code

function UpdateSymbolButton ( ) )


Defaultproperties

defaultproperties
{
	NumColumns=2
    TeamSymbolPage="GUI2K4.TeamSymbolConfig"


    Begin Object Class=moCheckBox Name=AdvancedButton
        OnChange=InternalOnChange
        Caption="View Advanced Options"
        Hint="Toggles whether advanced properties are displayed"
		WinWidth=0.300000
		WinHeight=0.040000
		WinLeft=0.136725
		WinTop=0.948334
        TabOrder=1
        RenderWeight=1.0
        bSquare=True
        bBoundToParent=True
        bScaleToParent=True
        bAutoSizeCaption=True
    End Object
    ch_Advanced=AdvancedButton


	Begin Object Class=moButton Name=SymbolButton
		WinWidth=0.329346
		WinHeight=0.056282
		WinLeft=0.523664
		WinTop=0.936182
		ComponentWidth=0.4
		bAutoSizeCaption=True
		OnChange=InternalOnChange
		Caption="Team Symbols"
		ButtonCaption="Configure"
		Hint="Choose the banner symbols for each team."
		TabOrder=2
	End Object
	b_Symbols=SymbolButton


	Begin Object class=GUIImage name=Bk1
		WinWidth=0.996997
		WinHeight=0.907930
		WinLeft=0.000505
		WinTop=0.014733
		ImageStyle=ISTY_Stretched
		Image=material'2K4Menus.Newcontrols.Display99'
	End Object
	i_BK=BK1


}

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Creation time: Do 14.8.2014 09:58:09.096 - Created with UnCodeX