GUI2K4.UT2K4GamePageBase
- Extends
- UT2K4MainPage
Core.Object
|
+-- XInterface.GUI
|
+-- XInterface.GUIComponent
|
+-- XInterface.GUIMultiComponent
|
+-- XInterface.GUIPage
|
+-- XInterface.UT2K4GUIPage
|
+-- GUI2K4.UT2K4MainPage
|
+-- GUI2K4.UT2K4GamePageBase
Direct Known Subclasses:
UT2K4GamePageMP, UT2K4GamePageSP
Inherited Variables from GUI2K4.UT2K4MainPage |
c_Tabs, HighScoreFile, i_Background, i_bkChar, i_bkScan, PanelCaption, PanelClass, PanelHint, TotalUnlockedCharacters, t_Footer, t_Header |
UT2K4GamePageBase
function ChangeGameType ( bool bIsCustom) )
function ChangeMutators ( string ActiveMutatorString ) )
event Free ( ) )
function bool GameTypeLocked ( ) )
function string GetBotTabName ( ) )
function InitRuleInfo ( array<
class<
Info> > PIClasses) )
function InternalOnOpen ( ) )
event bool NotifyLevelChange ( ) )
function PrepareToPlay ( out string GameURL, optional string OverrideMap) )
function SetRuleInfo ( optional string GameName) )
function SetupBotText (
class<
GameInfo>
GameClass )
function StartGame ( string GameURL, bool bAlt )
function UpdateBotSetting (
string NewValue,
moNumericEdit BotControl )
defaultproperties
{
OnOpen=InternalOnOpen
Begin Object class=GUIHeader name=GamePageHeader
RenderWeight=0.3
End Object
t_Header=GamePageHeader
WinWidth=1.0
WinHeight=1.0
WinTop=0.0
WinLeft=0.0
PanelCaption(0)="Gametype"
PanelCaption(1)="Select Map"
PanelCaption(2)="Game Rules"
PanelCaption(3)="Mutators"
PanelCaption(4)="Bot Config"
PanelHint(0)="Choose the gametype to play..."
PanelHint(1)="Preview the maps for the currently selected gametype..."
PanelHint(2)="Configure the current game type..."
PanelHint(3)="Select and configure any mutators to use..."
PanelHint(4)="Configure any bots that will be in the session..."
bPersistent=True
}
|
Creation time: Do 14.8.2014 09:58:26.659 - Created with
UnCodeX