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GUI2K4.UT2K4Browser_RulesList

Extends
ServerBrowserMCList

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIListBase
         |   
         +-- XInterface.GUIVertList
            |   
            +-- XInterface.GUIMultiColumnList
               |   
               +-- GUI2K4.ServerBrowserMCList
                  |   
                  +-- GUI2K4.UT2K4Browser_RulesList

Variables Summary
stringAdminEmailString
stringAdminNameString
stringBalanceTeamsString
stringDedicatedString
stringFalseString
stringFriendlyFireString
stringGameSpeedString
stringGameStatsString
stringGoalScoreString
stringKickVotingString
stringMapVotingString
stringMinPlayersString
stringMutatorString
stringNonDedicatedString
stringPasswordString
stringPlayersBalanceTeamsString
array<GameInfo.KeyValuePair>Rules
stringServerModeString
stringTimeLimitString
stringTranslocatorString
stringTrueString
stringWeaponStayString
Inherited Variables from GUI2K4.ServerBrowserMCList
tp_MyPage
Inherited Variables from XInterface.GUIMultiColumnList
CellSpacing, ColumnHeadingHints, ColumnHeadings, ColumnWidths, ExpandLastColumn, InitColumnPerc, InvSortData, NeedsSorting, SortColumn, SortData, SortDescending

Structures Summary
Inherited Structures from XInterface.GUIMultiColumnList
MultiColumnSortData

Functions Summary
function AddNewRule (GameInfo.KeyValuePair NewRule))
function Clear ()))
functionstring GetSortString (int i ))
functionbool InternalOnKeyEvent (out byte Key, out byte State, float delta))
functionstring LocalizeRules (string code ))
function MyOnDrawItem (Canvas Canvas, int i, float X, float Y, float W, float H, bool bSelected, bool bPending))
Inherited Functions from GUI2K4.ServerBrowserMCList
MyOnDrawItem, SetAnchor
Inherited Functions from XInterface.GUIMultiColumnList
AddedItem, ChangeSortOrder, Clear, CurrentListId, Dump, GetCellLeftWidth, GetListIndex, InitializeColumns, InternalOnPreDraw, OnSortChanged, RemovedCurrent, RemovedItem, ResolutionChanged, Sort, SortList, UpdatedItem


Variables Detail

AdminEmailString Source code

var localized string AdminEmailString;

AdminNameString Source code

var localized string AdminNameString;

BalanceTeamsString Source code

var localized string BalanceTeamsString;

DedicatedString Source code

var localized string DedicatedString;

FalseString Source code

var localized string FalseString;

FriendlyFireString Source code

var localized string FriendlyFireString;

GameSpeedString Source code

var localized string GameSpeedString;

GameStatsString Source code

var localized string GameStatsString;

GoalScoreString Source code

var localized string GoalScoreString;

KickVotingString Source code

var localized string KickVotingString;

MapVotingString Source code

var localized string MapVotingString;

MinPlayersString Source code

var localized string MinPlayersString;

MutatorString Source code

var localized string MutatorString;

NonDedicatedString Source code

var localized string NonDedicatedString;

PasswordString Source code

var localized string PasswordString;

PlayersBalanceTeamsString Source code

var localized string PlayersBalanceTeamsString;

Rules Source code

var array<GameInfo.KeyValuePair> Rules;

ServerModeString Source code

var localized string ServerModeString;

TimeLimitString Source code

var localized string TimeLimitString;

TranslocatorString Source code

var localized string TranslocatorString;

TrueString Source code

var localized string TrueString;

WeaponStayString Source code

var localized string WeaponStayString;


Functions Detail

AddNewRule Source code

function AddNewRule ( GameInfo.KeyValuePair NewRule) )

Clear Source code

function Clear ( ) )

GetSortString Source code

function string GetSortString ( int i ) )

InternalOnKeyEvent Source code

function bool InternalOnKeyEvent ( out byte Key, out byte State, float delta) )

LocalizeRules Source code

function string LocalizeRules ( string code ) )

MyOnDrawItem Source code

function MyOnDrawItem ( Canvas Canvas, int i, float X, float Y, float W, float H, bool bSelected, bool bPending) )


Defaultproperties

defaultproperties
{
    ColumnHeadings(0)="Setting"
    ColumnHeadings(1)="Value"


    InitColumnPerc(0)=0.5
    InitColumnPerc(1)=0.5
    ExpandLastColumn=True
    SortColumn=0


    TrueString="Enabled"
    FalseString="Disabled"
    ServerModeString="Server Mode"
    DedicatedString="Dedicated"
    NonDedicatedString="Non-Dedicated"
    AdminNameString="Server Admin"
    AdminEmailString="Admin Email"
    PasswordString="Requires Password"
    GameStatsString="UT2004 Stats"
    GameSpeedString="Game Speed"
    MutatorString="Mutator"
    BalanceTeamsString="Bots Balance Teams"
    PlayersBalanceTeamsString="Balance Teams"
    FriendlyFireString="Friendly Fire"
    GoalScoreString="Goal Score"
    TimeLimitString="Time Limit"
    MinPlayersString="Minimum Players (bots)"
    TranslocatorString="Translocator"
    WeaponStayString="Weapons Stay"
    StyleName="ServerBrowserGrid"
    SelectedStyleName="BrowserListSelection"
    MapVotingString="Map Voting"
    KickVotingString="Kick Voting"
}



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Creation time: Do 14.8.2014 09:58:26.349 - Created with UnCodeX