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GUI2K4.UT2K4SP_CGBRUnTrade

Extends
LargeWindow

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K4GUIPage
               |   
               +-- GUI2K4.PopupPageBase
                  |   
                  +-- GUI2K4.FloatingWindow
                     |   
                     +-- GUI2K4.LargeWindow
                        |   
                        +-- GUI2K4.UT2K4SP_CGBRUnTrade

Direct Known Subclasses:

UT2K4SP_CGBRTrade

Variables Summary
GUIButtonbtnOk
class<UT2K4TeamRoster>ETI
GUIImageimgPicture
GUIImageimgPictureBg
GUILabellblTitle
stringMessage
GUIScrollTextBoxsbMessage
stringTargetPlayerName
Inherited Variables from GUI2K4.FloatingWindow
BLSizing, bMoveAllowed, bMoving, bResizeHeightAllowed, bResizeWidthAllowed, bResizing, BRSizing, BtSizing, b_ExitButton, DefaultHeight, DefaultLeft, DefaultTop, DefaultWidth, HeaderMouseCursorIndex, LSizing, MaxPageHeight, MaxPageWidth, MinPageHeight, MinPageWidth, RSizing, TLSizing, TRSizing, TSizing, t_WindowTitle, WindowName

Functions Summary
event HandleParameters (string Param1, string Param2))
functionbool onOkClick (GUIComponent Sender))
function SetDescription ()))
Inherited Functions from GUI2K4.FloatingWindow
AddSystemMenu, AlignFrame, CheckBounds, FloatingHover, FloatingMousePressed, FloatingMouseRelease, FloatingPreDraw, FloatingRendered, HoveringBottomBorder, HoveringBottomLeft, HoveringLeftBorder, HoveringRightBorder, HoveringTopBorder, HoveringTopLeft, InitComponent, InternalOnCreateComponent, ResizeAllowed, ResizedBoth, ResizedHeight, ResizedWidth, ResolutionChanged, SaveCurrentPosition, SetDefaultPosition, SetFocus, SetMouseCursorIndex, SetPanelPosition, SystemMenuPreDraw, XButtonClicked


Variables Detail

btnOk Source code

var automated GUIButton btnOk;

ETI Source code

var class<UT2K4TeamRoster> ETI;
class reference to the team this challenge was about

imgPicture Source code

var automated GUIImage imgPicture;

imgPictureBg Source code

var automated GUIImage imgPictureBg;

lblTitle Source code

var automated GUILabel lblTitle;

Message Source code

var localized string Message;
the message

sbMessage Source code

var automated GUIScrollTextBox sbMessage;

TargetPlayerName Source code

var string TargetPlayerName;
The player this challenge was all about


Functions Detail

HandleParameters Source code

event HandleParameters ( string Param1, string Param2) )
Param1 = enemy team class name Param2 = player name

onOkClick Source code

function bool onOkClick ( GUIComponent Sender) )

SetDescription Source code

function SetDescription ( ) )


Defaultproperties

defaultproperties
{
    Begin Object Class=GUIButton Name=SPMbtnOk
		Caption="OK"
		WinWidth=0.222222
		WinHeight=0.050694
		WinLeft=0.310070
		WinTop=0.821064
		OnClick=onOkClick
		RenderWeight=0.5
		FontScale=FNS_Small
		TabOrder=1
		bBoundToParent=true
	End Object
	btnOk=SPMbtnOk


    Begin Object Class=GUILabel Name=SPClblTitle
		Caption="Bloodrites"
		WinWidth=0.568750
		WinHeight=0.046250
		WinLeft=0.024063
		WinTop=0.067846
		RenderWeight=0.2
		StyleName="TextLabel"
		FontScale=FNS_Large
		TextALign=TXTA_Center
		bBoundToParent=true
	End Object
	lblTitle=SPClblTitle


	Begin Object class=GUIImage name=SPCimgPicture
		WinWidth=0.116667
		WinHeight=0.312500
		WinLeft=0.060972
		WinTop=0.172531
		RenderWeight=0.15
		ImageStyle=ISTY_Scaled
		bBoundToParent=true
	End Object
	imgPicture=SPCimgPicture


	Begin Object class=GUIImage name=SPCimgPictureBg
		WinWidth=0.121667
		WinHeight=0.326250
		WinLeft=0.057222
		WinTop=0.157531
		RenderWeight=0.10
		ImageStyle=ISTY_Scaled
		Image=Material'2K4Menus.Controls.sectionback'
		bBoundToParent=true
	End Object
	imgPictureBg=SPCimgPictureBg


	Begin Object Class=GUIScrollTextBox Name=SPCsbDetails
		WinWidth=0.377082
		WinHeight=0.318611
		WinLeft=0.316875
		WinTop=0.166488
		RenderWeight=0.2
		TabOrder=1
		bNoTeletype=true
		StyleName="NoBackground"
		bBoundToParent=true
	End Object
	sbMessage=SPCsbDetails


	DefaultWidth=0.6
	DefaultHeight=0.5
	DefaultLeft=0.2
	DefaultTop=0.25


	WinWidth=0.6
	WinHeight=0.5
	WinLeft=0.2
	WinTop=0.25


	Message="Because you lost the challenge against %enemyteam% you have to give up your team mate %player%.|%player% now belongs to the %enemyteam%"
}

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Creation time: Do 14.8.2014 09:58:27.543 - Created with UnCodeX