defaultproperties
{
Begin Object Class=GUISectionBackground Name=GameTypeLeftGroup
WinWidth=0.482500
WinHeight=0.941490
WinLeft=0.023750
WinTop=0.043125
TabOrder=0
TopPadding=0.025
BottomPadding=0.025
Caption="Available Game Types"
End Object
sb_Games=GameTypeLeftGroup
Begin Object Class=GUIListBox Name=UT2004Games
WinWidth=0.438457
WinHeight=0.796982
WinLeft=0.045599
WinTop=0.144225
bSorted=True
bBoundToParent=True
bScaleToParent=True
bVisibleWhenEmpty=True
OnChange=InternalOnChange
StyleName="NoBackground"
SelectedStyleName="ListSelection"
FontScale=FNS_Large
TabOrder=0
End Object
lb_Games=UT2004Games
Begin Object Class=GUISectionBackground Name=GameTypeRightGroup
WinWidth=0.464649
WinHeight=0.941490
WinLeft=0.513243
WinTop=0.043125
Caption="Preview"
End Object
sb_Preview=GameTypeRightGroup
Begin Object Class=GUILabel Name=NoPreview
WinWidth=0.411862
WinHeight=0.316545
WinLeft=0.539224
WinTop=0.142826
TextFont="UT2HeaderFont"
TextAlign=TXTA_Center
VertAlign=TXTA_Center
bMultiline=True
bTransparent=False
TextColor=(R=247,G=255,B=0,A=255)
Caption="No Preview Available"
End Object
l_NoPreview=NoPreview
Begin Object Class=GUIImage Name=GameTypePreview
WinWidth=0.411862
WinHeight=0.316545
WinLeft=0.539224
WinTop=0.142826
ImageColor=(R=255,G=255,B=255,A=255)
ImageStyle=ISTY_Scaled
ImageRenderStyle=MSTY_Normal
RenderWeight=0.2
End Object
i_GamePreview=GameTypePreview
Begin Object Class=GUIScrollTextBox Name=GameTypeDescription
WinWidth=0.362056
WinHeight=0.325716
WinLeft=0.565270
WinTop=0.556774
CharDelay=0.0025
EOLDelay=0.5
bNeverFocus=true
StyleName="NoBackground"
bNoTeletype=True
bTabStop=False
End Object
lb_GameDesc=GameTypeDescription
Begin Object class=AltSectionBackground name=Bk1
WinWidth=0.419030
WinHeight=0.474455
WinLeft=0.535622
WinTop=0.478553
RenderWeight=0.3
End Object
i_BK=BK1
GamePos(0)=(GameClass="UT2K4Assault.ASGameInfo",Weight=0)
GamePos(1)=(GameClass="Onslaught.ONSOnslaughtGame",Weight=1)
GamePos(2)=(GameClass="xGame.xDeathMatch",Weight=2)
GamePos(3)=(GameClass="xGame.xCTFGame",Weight=3)
GamePos(4)=(GameClass="xGame.xTeamGame",Weight=4)
GamePos(5)=(GameClass="xGame.xDoubleDom",Weight=5)
GamePos(6)=(GameClass="xGame.xBombingRun",Weight=6)
GamePos(7)=(GameClass="BonusPack.xMutantGame",Weight=7)
GamePos(8)=(GameClass="SkaarjPack.Invasion",Weight=8)
GamePos(9)=(GameClass="BonusPack.xLastManStandingGame",Weight=9)
GamePos(10)=(GameClass="xGame.xVehicleCTFGame",Weight=10)
GamePos(11)=(GameClass="xGame.InstagibCTF",Weight=11)
EpicGameCaption="Default Game Types"
CustomGameCaption="Custom Game Type"
}
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