GUI2K4.UT2K4Tab_IForceSettings
- Extends
- Settings_Tabs
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPanel
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+-- XInterface.GUITabPanel
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+-- XInterface.UT2K4TabPanel
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+-- GUI2K4.Settings_Tabs
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+-- GUI2K4.UT2K4Tab_IForceSettings
Inherited Functions from GUI2K4.Settings_Tabs |
AcceptClicked, Closed, DrawPerfWarn, GetNativeClassName, InitComponent, InternalOnChange, Opened, ResetClicked, SaveSettings, ShowPanel, ShowPerformanceWarning, Timer |
var bool bAim;
var bool bDFX;
var bool bGFX;
var bool bInvert;
var bool bJoystick;
var bool bLag;
var bool bPFX;
var bool bSlope;
var bool bSmoothing;
var bool bWFX;
var config string ControlBindMenu;
var float fAccel;
var float fDodge;
var float fMSens;
var float fSens;
var float fSmoothing;
var config string SpeechBindMenu;
function InternalOnLoadINI (
GUIComponent Sender,
string s) )
function ResetClicked ( ) )
function SaveSettings ( ) )
defaultproperties
{
Begin Object class=GUISectionBackground Name=InputBK1
WinWidth=0.381328
WinHeight=0.655039
WinLeft=0.021641
WinTop=0.028176
Caption="Options"
End Object
i_BG1=InputBK1
Begin Object class=GUISectionBackground Name=InputBK2
WinWidth=0.957500
WinHeight=0.240977
WinLeft=0.021641
WinTop=0.730000
Caption="TouchSense Force Feedback"
End Object
i_BG2=InputBK2
Begin Object class=GUISectionBackground Name=InputBK3
WinWidth=0.527812
WinHeight=0.655039
WinLeft=0.451289
WinTop=0.028176
Caption="Fine Tuning"
End Object
i_BG3=InputBK3
Begin Object Class=GUIButton Name=ControlBindButton
Caption="Configure Controls"
SizingCaption="XXXXXXXXXX"
WinWidth=0.153281
WinHeight=0.043750
WinLeft=0.130000
WinTop=0.018333
TabOrder=0
OnClick=InternalOnClick
Hint="Configure controls and keybinds"
End Object
b_Controls=ControlBindButton
Begin Object Class=GUIButton Name=SpeechBindButton
Caption="Speech Binder"
SizingCaption="XXXXXXXXXX"
WinWidth=0.153281
WinHeight=0.043750
WinLeft=0.670000
WinTop=0.018333
TabOrder=1
OnClick=InternalOnClick
Hint="Configure custom keybinds for in-game messages"
End Object
b_Speech=SpeechBindButton
Begin Object class=moCheckBox NAme=InputAutoSlope
WinWidth=0.300000
WinHeight=0.040000
WinLeft=0.060937
WinTop=0.105365
ComponentClassName="XInterface.GUICheckBoxButton"
Caption="Auto Slope"
Hint="When enabled, your view will automatically pitch up/down when on a slope."
CaptionWidth=0.9
bSquare=true
IniOption="@Internal"
OnLoadIni=InternalOnLoadINI
OnChange=InternalOnChange
ComponentJustification=TXTA_Left
TabOrder=2
End Object
ch_AutoSlope=InputAutoSlope
Begin Object class=moCheckBox NAme=InputInvertMouse
WinWidth=0.300000
WinHeight=0.040000
WinLeft=0.060938
WinTop=0.188698
ComponentClassName="XInterface.GUICheckBoxButton"
Caption="Invert Mouse"
Hint="When enabled, the Y axis of your mouse will be inverted."
CaptionWidth=0.9
bSquare=true
IniOption="@Internal"
OnLoadIni=InternalOnLoadINI
OnChange=InternalOnChange
ComponentJustification=TXTA_Left
TabOrder=3
End Object
ch_InvertMouse=InputInvertMouse
Begin Object class=moCheckBox NAme=InputMouseSmoothing
WinWidth=0.300000
WinHeight=0.040000
WinLeft=0.060938
WinTop=0.324167
ComponentClassName="XInterface.GUICheckBoxButton"
Caption="Mouse Smoothing"
Hint="Enable this option to automatically smooth out movements in your mouse."
CaptionWidth=0.9
bSquare=true
IniOption="@Internal"
OnLoadIni=InternalOnLoadINI
OnChange=InternalOnChange
ComponentJustification=TXTA_Left
TabOrder=4
End Object
ch_MouseSmoothing=InputMouseSmoothing
Begin Object class=moCheckBox NAme=InputMouseLag
WinWidth=0.300000
WinHeight=0.040000
WinLeft=0.060938
WinTop=0.405000
ComponentClassName="XInterface.GUICheckBoxButton"
Caption="Reduce Mouse Lag"
Hint="Enable this option will reduce the amount of lag in your mouse."
IniOption="@Internal"
OnLoadIni=InternalOnLoadINI
OnChange=InternalOnChange
CaptionWidth=0.9
bSquare=true
ComponentJustification=TXTA_Left
TabOrder=5
End Object
ch_MouseLag=InputMouseLag
Begin Object class=moCheckBox NAme=InputUseJoystick
WinWidth=0.300000
WinHeight=0.040000
WinLeft=0.060938
WinTop=0.582083
ComponentClassName="XInterface.GUICheckBoxButton"
Caption="Enable Joystick"
Hint="Enable this option to enable joystick support."
CaptionWidth=0.9
bSquare=true
IniOption="@Internal"
OnLoadIni=InternalOnLoadINI
OnChange=InternalOnChange
ComponentJustification=TXTA_Left
TabOrder=6
End Object
ch_Joystick=InputUseJoystick
Begin Object class=moFloatEdit Name=InputMouseSensitivity
WinWidth=0.421680
WinHeight=0.045352
WinLeft=0.502344
WinTop=0.105365
MinValue=0.25
MaxValue=25.0
Step=0.25
Caption="Mouse Sensitivity (Game)"
CaptionWidth=0.725
ComponentJustification=TXTA_Left
Hint="Adjust mouse sensitivity"
IniOption="@Internal"
OnLoadIni=InternalOnLoadINI
OnChange=InternalOnChange
bHeightFromComponent=false
TabOrder=7
End Object
fl_Sensitivity=InputMouseSensitivity
Begin Object class=moFloatEdit Name=InputMenuSensitivity
WinWidth=0.421875
WinLeft=0.502344
WinTop=0.188698
WinHeight=0.045352
bHeightFromComponent=false
MinValue=1.0
MaxValue=6.0
Step=0.25
Caption="Mouse Sensitivity (Menus)"
CaptionWidth=0.725
ComponentJustification=TXTA_Left
IniOption="@Internal"
OnLoadIni=InternalOnLoadINI
OnChange=InternalOnChange
Hint="Adjust mouse speed within the menus"
TabOrder=8
End Object
fl_MenuSensitivity=InputMenuSensitivity
Begin Object class=moFloatEdit Name=InputMouseSmoothStr
WinWidth=0.421875
WinLeft=0.502344
WinTop=0.324167
WinHeight=0.045352
bHeightFromComponent=false
MinValue=0.0
MaxValue=1.0
Step=0.05
Caption="Mouse Smoothing Strength"
CaptionWidth=0.725
ComponentJustification=TXTA_Left
IniOption="@Internal"
OnLoadIni=InternalOnLoadINI
OnChange=InternalOnChange
Hint="Adjust the amount of smoothing that is applied to mouse movements"
TabOrder=9
End Object
fl_SmoothingStrength=InputMouseSmoothStr
Begin Object class=moFloatEdit Name=InputMouseAccel
WinWidth=0.421875
WinLeft=0.502344
WinTop=0.405000
WinHeight=0.045352
bHeightFromComponent=false
MinValue=0.0
MaxValue=100.0
Step=5
Caption="Mouse Accel. Threshold"
CaptionWidth=0.725
ComponentJustification=TXTA_Left
IniOption="@Internal"
OnLoadIni=InternalOnLoadINI
OnChange=InternalOnChange
Hint="Adjust to determine the amount of movement needed before acceleration is applied"
TabOrder=10
End Object
fl_MouseAccel=InputMouseAccel
Begin Object class=moFloatEdit Name=InputDodgeTime
WinWidth=0.421875
WinLeft=0.502344
WinTop=0.582083
WinHeight=0.045352
bHeightFromComponent=false
MinValue=0.0
MaxValue=1.0
Step=0.05
Caption="Dodge Double-Click Time"
CaptionWidth=0.725
ComponentJustification=TXTA_Left
IniOption="@Internal"
OnLoadIni=InternalOnLoadINI
OnChange=InternalOnChange
Hint="Determines how fast you have to double click to dodge"
TabOrder=11
End Object
fl_DodgeTime=InputDodgeTime
Begin Object class=moCheckBox NAme=InputIFWeaponEffects
WinWidth=0.300000
WinHeight=0.040000
WinLeft=0.100000
WinTop=0.815333
ComponentClassName="XInterface.GUICheckBoxButton"
Caption="Weapon Effects"
Hint="Turn this option On/Off to feel the weapons you fire."
CaptionWidth=0.9
bSquare=true
IniOption="@Internal"
OnLoadIni=InternalOnLoadINI
OnChange=InternalOnChange
ComponentJustification=TXTA_Left
TabOrder=12
End Object
ch_WeaponEffects=InputIFWeaponEffects
Begin Object class=moCheckBox NAme=InputIFPickupEffects
WinWidth=0.300000
WinHeight=0.040000
WinLeft=0.100000
WinTop=0.906333
ComponentClassName="XInterface.GUICheckBoxButton"
Caption="Pickup Effects"
Hint="Turn this option On/Off to feel the items you pick up."
CaptionWidth=0.9
bSquare=true
IniOption="@Internal"
OnLoadIni=InternalOnLoadINI
OnChange=InternalOnChange
ComponentJustification=TXTA_Left
TabOrder=13
End Object
ch_PickupEffects=InputIFPickupEffects
Begin Object class=moCheckBox NAme=InputIFDamageEffects
WinWidth=0.300000
WinHeight=0.040000
WinLeft=0.563867
WinTop=0.815333
ComponentClassName="XInterface.GUICheckBoxButton"
Caption="Damage Effects"
Hint="Turn this option On/Off to feel the damage you take."
CaptionWidth=0.9
bSquare=true
IniOption="@Internal"
OnLoadIni=InternalOnLoadINI
OnChange=InternalOnChange
ComponentJustification=TXTA_Left
TabOrder=14
End Object
ch_DamageEffects=InputIFDamageEffects
Begin Object class=moCheckBox NAme=InputIFGUIEffects
WinWidth=0.300000
WinHeight=0.040000
WinLeft=0.563867
WinTop=0.906333
ComponentClassName="XInterface.GUICheckBoxButton"
Caption="Vehicle Effects"
Hint="Turn this option On/Off to feel the vehicle effects."
CaptionWidth=0.9
bSquare=true
IniOption="@Internal"
OnLoadIni=InternalOnLoadINI
OnChange=InternalOnChange
ComponentJustification=TXTA_Left
TabOrder=15
End Object
ch_GUIEffects=InputIFGUIEffects
WinTop=0.15
WinLeft=0
WinWidth=1
WinHeight=0.74
bAcceptsInput=false
PanelCaption="Input"
PropagateVisibility=false
ControlBindMenu="GUI2K4.ControlBinder"
SpeechBindMenu="GUI2K4.SpeechBinder"
}
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Creation time: Do 14.8.2014 09:58:27.909 - Created with
UnCodeX