Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Jailbreak.JBBotSquadArena

Extends
DMSquad
Modifiers
notplaceable

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- UnrealGame.SquadAI
            |   
            +-- UnrealGame.DMSquad
               |   
               +-- Jailbreak.JBBotSquadArena

Variables Summary
stringTextArena
Inherited Variables from UnrealGame.SquadAI
AlternatePath, AlternatePathTag, AttackString, bAddTransientCosts, bFreelance, bFreelanceAttack, bFreelanceDefend, bRoamingSquad, CurrentOrders, DefendString, Enemies[8], FreelanceScripts, FreelanceString, GatherThreshold, HoldString, LeaderPRI, MaxSquadSize, NextSquad, RestingFormation, RestingFormationClass, Size, SquadLeader, SquadMembers, SquadObjective, SupportString, SupportStringTrailer, Team

Functions Summary
function AddBot (Bot Bot))
function AssignCombo (Bot Bot))
functionbool AssignSquadResponsibility (Bot Bot))
functionstring GetOrderStringFor (TeamPlayerReplicationInfo TeamPlayerReplicationInfo))
functionbool SetEnemy (Bot Bot, Pawn PawnEnemy))
Inherited Functions from UnrealGame.DMSquad
AddBot, AssignCombo, AssignSquadResponsibility, BeDevious, CheckSquadObjectives, DisplayDebug, FriendlyToward, GetOrders, IsDefending, NearFormationCenter, RemoveBot, SetEnemy, ShouldDeferTo, WaitAtThisPosition
Inherited Functions from UnrealGame.SquadAI
AddBot, AddEnemy, AddTransientCosts, AllowDetourTo, AllowImpactJumpBy, AllowTaunt, AllowTranslocationBy, AssessThreat, AssignCombo, AssignSquadResponsibility, BeDevious, BotEnteredVehicle, BotSuitability, CautiousAdvance, CheckSpecialVehicleObjectives, CheckSquadObjectives, CheckVehicle, ClearPathFor, CloseToLeader, CriticalObjectiveWarning, Destroyed, DisplayDebug, FindNewEnemyFor, FindPathToObjective, FormationCenter, FriendlyToward, GetFacingRotation, GetKeyVehicle, GetLinkVehicle, GetOrders, GetOrderStringFor, GetRestingFormation, GetShortOrderStringFor, GetSize, Initialize, IsDefending, IsOnSquad, LostEnemy, MaxVehicleDist, MergeEnemiesFrom, MergeWith, ModifyThreat, MustKeepEnemy, NearFormationCenter, NeverBail, NotifyKilled, OverrideFollowPlayer, PickBotToReassign, PickNewLeader, PickRetreatDestination, PriorityObjective, RemoveBot, RemoveEnemy, RemovePlayer, Reset, Retask, SetAlternatePath, SetDefenseScriptFor, SetEnemy, SetFacingActor, SetFinalStretch, SetFreelanceScriptFor, SetLeader, SetObjective, ShouldDeferTo, ShouldDestroyTranslocator, ShouldSuppressEnemy, SwitchBots, TellBotToFollow, Tick, TryToIntercept, UnderFire, ValidEnemy, VehicleDesireability, WaitAtThisPosition, WanderNearLeader


Variables Detail

TextArena Source code

var localized string TextArena;


Functions Detail

AddBot Source code

function AddBot ( Bot Bot) )

AssignCombo Source code

function AssignCombo ( Bot Bot) )

AssignSquadResponsibility Source code

function bool AssignSquadResponsibility ( Bot Bot) )

GetOrderStringFor Source code

simulated function string GetOrderStringFor ( TeamPlayerReplicationInfo TeamPlayerReplicationInfo) )

SetEnemy Source code

function bool SetEnemy ( Bot Bot, Pawn PawnEnemy) )


Defaultproperties

defaultproperties
{
  TextArena = "fighting in arena";
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Do 14.8.2014 09:58:10.064 - Created with UnCodeX