- Extends
- JBAddon
- Modifiers
- config cacheexempt
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.Mutator
|
+-- Jailbreak.JBAddon
|
+-- JBAddonAvenger.JBAddonAvenger
Inherited Functions from Engine.Mutator |
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling |
const DEFAULT_POWERUP_TYPE = 1;
const DEFAULT_TIME_MAXIMUM = 25;
DEFAULT_TIME_MULTIPLIER Source code
const DEFAULT_TIME_MULTIPLIER = 100;
var
class<
Combo> ComboClasses[
4];
var localized string PowerComboIndexDesc;
PowerComboIndexOptions Source code
var localized string PowerComboIndexOptions;
var localized string PowerComboIndexText;
var localized string PowerTimeMaximumDesc;
var localized string PowerTimeMaximumText;
PowerTimeMultiplierDesc Source code
var localized string PowerTimeMultiplierDesc;
PowerTimeMultiplierText Source code
var localized string PowerTimeMultiplierText;
JBAddonAvenger
static event string GetDescriptionText ( string PropName) )
function PostBeginPlay ( ) )
static function ResetConfiguration ( ) )
defaultproperties
{
Build = "%%%%-%%-%% %%:%%";
PowerTimeMultiplier = 100;
PowerTimeMaximum = 25;
PowerComboIndex = 1;
FriendlyName = "Arena Avenger"
Description="The arena winner is mad... he's out to get his revenge on those who imprisoned him with the help of a power-up!"
ConfigMenuClassName="JBAddonAvenger.JBGUIPanelConfigAvenger"
PowerTimeMultiplierText = "Avenger time multiplier";
PowerTimeMaximumText = "Maximum avenger time";
PowerComboIndexText = "Avenger power";
PowerTimeMultiplierDesc = "Percentage to multiply arena remaining time by to give avenger time.";
PowerTimeMaximumDesc = "Maximum avenger time allowable.";
PowerComboIndexDesc = "Combo awarded to the avenger.";
PowerComboIndexOptions = "0;Speed;1;Berserk;2;Booster;3;Invisible;4;Random";
ComboClasses(0)=class'XGame.ComboSpeed'
ComboClasses(1)=class'XGame.ComboBerserk'
ComboClasses(2)=class'XGame.ComboDefensive'
ComboClasses(3)=class'XGame.ComboInvis'
}
|
Creation time: Do 14.8.2014 09:58:09.841 - Created with
UnCodeX