Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.LocalMessage | +-- JBAddonJailCard.JBJailCardMessage
JBJailCardMessageConsole, JBJailCardMessageScreen
Variables Summary | |
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string | JailCardString[9] |
Color | Yellow |
Inherited Variables from Engine.LocalMessage |
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bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode |
Inherited Variables from Engine.Info |
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BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
Enumerations Summary |
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Inherited Enumerations from Engine.LocalMessage |
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EStackMode |
Functions Summary | ||
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color | GetConsoleColor (PlayerReplicationInfo RelatedPRI_1 )) | |
string | GetRelatedString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject
)) | |
string | GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject
)) |
Inherited Functions from Engine.LocalMessage |
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AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage |
Inherited Functions from Engine.Info |
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AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { JailCardString(0)="Get Out Of Jail Free Card!"; JailCardString(1)=" picked up a Jail Card!"; JailCardString(2)="You used your Jail Card."; JailCardString(3)=" used his Jail Card."; JailCardString(4)=" used her Jail Card."; JailCardString(5)="Select and use your Jail Card to escape!"; JailCardString(6)=" dropped his Jail Card!"; JailCardString(7)=" dropped her Jail Card!"; JailCardString(8)="You dropped your Jail Card!"; Yellow=(R=255,G=255,B=0,A=255); DrawColor=(R=255,G=255,B=0,A=255); } |
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